CPumpkinBomb: Difference between revisions

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== Priority ==
== Priority ==
* '''[[CBaseEntity]]'''
* '''[[CBaseAnimating]]'''
* '''[[CBaseAnimatingOverlay]]'''
* '''[[CBaseFlex]]'''
* '''[[CBaseCombatCharacter]]'''
* '''[[CBasePlayer]]'''
* '''[[CBasePlayer]]'''
* '''[[CTFPlayer]]'''
* '''[[CTFPlayer]]'''
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And other general base classes which many entities inherit from
And other general base classes which many entities inherit from
add in code examples for netprops and prop dumps for entities (e.g. projectiles)


== Finished ==
== Finished ==
...
* '''[[CBaseEntity]]'''
* '''[[CBaseAnimating]]'''
* '''[[CBaseAnimatingOverlay]]'''
* '''[[CBaseFlex]]'''
* '''[[CBaseCombatCharacter]]'''


== Unfinished ==
== Classes ==
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
|-
|-

Latest revision as of 19:12, 7 October 2023

Using this erroneous page to temporarily keep track of completed entity class pages. (Entity properties)

Priority[edit | edit source]

And other general base classes which many entities inherit from

add in code examples for netprops and prop dumps for entities (e.g. projectiles)

Finished[edit | edit source]

Classes[edit | edit source]

Point Entities
Players / NPCs / Objects
Items (Cosmetics / Weapons)
Projectiles
Logic
Gamemode Logic
Script Logic
Filters
Physics
Particles / Effects
Miscellaneous
Pickups
Props
Resources
Brush Entities
Solids
Non-Solids
Triggers
Bot Navigation
Performance
Particles
Temporary Entities