CGameUI
		
		
		
		Jump to navigation
		Jump to search
		
Overview
...
Source location : /game/server/game_ui.cpp
Linked Entity : game_ui
Class Structure
- CBaseEntity
- CGameUI
 
Entity DataMaps
| Name | Type | Description | 
|---|---|---|
| InputActivate | ||
| InputDeactivate | ||
| m_attack2axis | ||
| m_attackaxis | ||
| m_bForceUpdate | ||
| m_flFieldOfView | ||
| m_hSaveWeapon | ||
| m_nLastButtonState | ||
| m_player | ||
| m_playerOff | ||
| m_playerOn | ||
| m_pressedAttack | ||
| m_pressedAttack2 | ||
| m_pressedBack | ||
| m_pressedForward | ||
| m_pressedMoveLeft | ||
| m_pressedMoveRight | ||
| m_unpressedAttack | ||
| m_unpressedAttack2 | ||
| m_unpressedBack | ||
| m_unpressedForward | ||
| m_unpressedMoveLeft | ||
| m_unpressedMoveRight | ||
| m_xaxis | ||
| m_yaxis |