CKeepUpright
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Overview
Attempts to keep another entity facing a certain direction.
Source location : /game/server/phys_controller.cpp
Linked Entity : phys_keepupright
Class Structure
- CBaseEntity
- CPointEntity
- CKeepUpright
- CPointEntity
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| InputSetAngularLimit | ||
| InputTurnOff | ||
| InputTurnOn | ||
| m_angularLimit | ||
| m_attachedObject | ||
| m_bActive | ||
| m_bDampAllRotation | ||
| m_localTestAxis | ||
| m_nameAttach | ||
| m_pController | ||
| m_worldGoalAxis |