...
Source location : /game/server/ai_scriptconditions.h
Linked entity : ai_script_conditions
CAI_ScriptConditions
Name
|
Type
|
Description
|
CAI_ScriptConditionsEvaluationThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
m_Actor
|
|
|
m_ActorTargetProxTester
|
m_distSq
|
|
|
m_fInside
|
|
|
|
m_ElementList
|
|
|
m_NoValidActors
|
|
|
m_OnConditionsSatisfied
|
|
|
m_OnConditionsTimeout
|
|
|
m_PlayerActorProxTester
|
m_distSq
|
|
|
m_fInside
|
|
|
|
m_PlayerTargetProxTester
|
m_distSq
|
|
|
m_fInside
|
|
|
|
m_Timeout
|
m_interval
|
|
|
m_next
|
|
|
|
m_Timer
|
m_interval
|
|
|
m_next
|
|
|
|
m_bLeaveAsleep
|
|
|
m_bPlayerActorFOVTrueCone
|
|
|
m_bPlayerTargetFOVTrueCone
|
|
|
m_fActorInPVS
|
|
|
m_fActorInVehicle
|
|
|
m_fActorSeePlayer
|
|
|
m_fActorSeeTarget
|
|
|
m_fDisabled
|
|
|
m_fMaxState
|
|
|
m_fMinState
|
|
|
m_fPlayerActorLOS
|
|
|
m_fPlayerBlockingActor
|
|
|
m_fPlayerInVehicle
|
|
|
m_fPlayerTargetLOS
|
|
|
m_fScriptStatus
|
|
|
m_flActorTargetProximity
|
|
|
m_flMaxTimeout
|
|
|
m_flMinTimeout
|
|
|
m_flPlayerActorFOV
|
|
|
m_flPlayerActorProximity
|
|
|
m_flPlayerTargetFOV
|
|
|
m_flPlayerTargetProximity
|
|
|
m_flRequiredTime
|
|
|
m_hActor
|
|
|
m_hTarget
|
|
|