CBreakable

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Overview[edit | edit source]

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Source location : /game/server/func_break.h

Linked Entity : func_breakable

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CBreakable
Name Type Description
CBreakableBreakTouch
CBreakableDie
InputAddHealth
InputBreak
InputRemoveHealth
InputSetHealth
InputSetMass
m_Explosion
m_ExplosionMagnitude
m_GibDir
m_Material
m_OnBreak
m_OnHealthChanged
m_PerformanceMode
m_angle
m_bTookPhysicsDamage
m_explodeRadius
m_flDmgModBullet
m_flDmgModClub
m_flDmgModExplosive
m_flLastPhysicsInfluenceTime
m_flPressureDelay
m_hBreaker
m_hPhysicsAttacker
m_iBreakableCount
m_iBreakableSkin
m_iInteractions
m_iMaxBreakableSize
m_iMinHealthDmg
m_impactEnergyScale
m_iszBasePropData
m_iszBreakableModel
m_iszGibModel
m_iszModelName
m_iszPhysicsDamageTableName
m_iszPropData
m_iszSpawnObject
m_nTeamNumber