CItem
		
		
		
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Overview
A base class for generic pickups available to players.
Source location : /game/server/items.h
Class Structure
- CBaseEntity
- CBaseAnimating
- CItem
 
 
- CBaseAnimating
Entity DataMaps
| Name | Type | Description | 
|---|---|---|
| CItemComeToRest | ||
| CItemFallThink | ||
| CItemItemTouch | ||
| CItemMaterialize | ||
| m_OnCacheInteraction | ||
| m_OnPlayerTouch | ||
| m_bActivateWhenAtRest | ||
| m_flNextResetCheckTime | ||
| m_pConstraint | ||
| m_vOriginalSpawnAngles | ||
| m_vOriginalSpawnOrigin |