CTFPlayerDestructionLogic
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Overview[edit | edit source]
Handles the logic for the player destruction gamemode.
Source location : /game/shared/tf/tf_logic_player_destruction.h
Linked Entity : tf_logic_player_destruction
Class Structure[edit | edit source]
- CBaseEntity
- CTFRobotDestructionLogic
- CTFPlayerDestructionLogic
- CTFRobotDestructionLogic
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_hRedTeamLeader | Integer | |
m_hBlueTeamLeader | Integer | |
m_iszCountdownImage | String | |
m_bUsingCountdownImage | Boolean |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputDisableMaxScoreUpdating | ||
InputEnableMaxScoreUpdating | ||
InputScoreBluePoints | ||
InputScoreRedPoints | ||
InputSetCountdownImage | ||
InputSetCountdownTimer | ||
InputSetFlagResetDelay | ||
InputSetPointsOnPlayerDeath | ||
m_OnBlueScoreChanged | ||
m_OnCountdownTimerExpired | ||
m_OnRedScoreChanged | ||
m_iszPropDropSound | ||
m_iszPropModelName | ||
m_iszPropPickupSound | ||
m_nFlagResetDelay | ||
m_nHealDistance | ||
m_nMinPoints | ||
m_nPointsPerPlayer |