CTFPlayerDestructionLogic
Jump to navigation
Jump to search
Overview
Handles the logic for the player destruction gamemode.
Source location : /game/shared/tf/tf_logic_player_destruction.h
Linked Entity : tf_logic_player_destruction
Class Structure
- CBaseEntity
- CTFRobotDestructionLogic
- CTFPlayerDestructionLogic
- CTFRobotDestructionLogic
SendProps
| Name | Type | Description |
|---|---|---|
| m_hRedTeamLeader | Integer | |
| m_hBlueTeamLeader | Integer | |
| m_iszCountdownImage | String | |
| m_bUsingCountdownImage | Boolean |
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| InputDisableMaxScoreUpdating | ||
| InputEnableMaxScoreUpdating | ||
| InputScoreBluePoints | ||
| InputScoreRedPoints | ||
| InputSetCountdownImage | ||
| InputSetCountdownTimer | ||
| InputSetFlagResetDelay | ||
| InputSetPointsOnPlayerDeath | ||
| m_OnBlueScoreChanged | ||
| m_OnCountdownTimerExpired | ||
| m_OnRedScoreChanged | ||
| m_iszPropDropSound | ||
| m_iszPropModelName | ||
| m_iszPropPickupSound | ||
| m_nFlagResetDelay | ||
| m_nHealDistance | ||
| m_nMinPoints | ||
| m_nPointsPerPlayer |