CPhysLength
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Overview
Restricts the distance two physics objects may be from each other. (Most often to simulate a rope constraint)
Source location : /game/server/physconstraint.cpp
Linked Entity : phys_lengthconstraint
Class Structure
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysConstraint
- CPhysLength
- CPhysConstraint
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| m_addLength | ||
| m_minLength | ||
| m_offset | ||
| m_totalLength | ||
| m_vecAttach |