CEnvLaser
Jump to navigation
Jump to search
Overview
Essentially the same as CEnvBeam but this entity has the ability to collide with solids.
Source location : /game/server/EnvLaser.h
Linked Entity : env_laser
Class Structure
- CBaseEntity
- CBeam
- CEnvLaser
- CBeam
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| CEnvLaserStrikeThink | ||
| InputToggle | ||
| InputTurnOff | ||
| InputTurnOn | ||
| m_firePosition | ||
| m_flStartFrame | ||
| m_iszLaserTarget | ||
| m_iszSpriteName | ||
| m_pSprite |