CAI LeadGoal
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Overview[edit | edit source]
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Source location : /game/server/ai_behavior_lead.cpp
Linked entity : ai_goal_lead
Class Structure[edit | edit source]
- CBaseEntity
- CAI_GoalEntity
- CAI_LeadGoal
- CAI_GoalEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputSetFailure | ||
InputSetSuccess | ||
m_OnArrival | ||
m_OnArrivalDone | ||
m_OnDone | ||
m_OnFailure | ||
m_OnSuccess | ||
m_bDontSpeakStart | ||
m_bGagLeader | ||
m_bLeadDuringCombat | ||
m_bRun | ||
m_bStopScenesWhenPlayerLost | ||
m_fArrived | ||
m_flLeadDistance | ||
m_flRetrieveDistance | ||
m_flSuccessDistance | ||
m_flWaitDistance | ||
m_iComingBackWaitForSpeak | ||
m_iRetrievePlayer | ||
m_iRetrieveWaitForSpeak | ||
m_iszArrivalConceptModifier | ||
m_iszAttractPlayerConceptModifier | ||
m_iszComingBackConceptModifier | ||
m_iszFailureConceptModifier | ||
m_iszPostArrivalConceptModifier | ||
m_iszRetrieveConceptModifier | ||
m_iszStartConceptModifier | ||
m_iszSuccessConceptModifier | ||
m_iszWaitOverConceptModifier | ||
m_iszWaitPointName |