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*** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub> | *** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub> | ||
** '''[[CTFSpell_MeteorShowerSpawner]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFSpell_MeteorShowerSpawner]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CTeamControlPointMaster]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CTeamControlPointRound]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CTestEffect]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CTFFlameEntity]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CHalloweenGiftSpawnLocation]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CPointDevShotCamera]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CEnableMotionFixup]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CPointPlayerMoveConstraint]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CPointTeleport]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CTriggerCamera]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CSceneManager]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CAI_ScriptedSequence]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CBaseNPCMaker]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub> | |||
*** '''[[CTemplateNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub> | |||
** '''[[CGibShooter]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CEnvShooter]]''' <sub><small>(CGibShooter)</small></sub> | |||
**** '''[[CRotorWashShooter]]''' <sub><small>(CEnvShooter)</small></sub> | |||
** '''[[CWC_UpdateIgnoreList]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CHandleDummy]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CAI_RadialLinkController]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CNullEntity]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CRulePointEntity]]''' <sub><small>(CRuleEntity)</small></sub> | |||
**** '''[[CGameEnd]]''' <sub><small>(CRulePointEntity)</small></sub> | |||
**** '''[[CGamePlayerEquip]]''' <sub><small>(CRulePointEntity)</small></sub> | |||
**** '''[[CGamePlayerTeam]]''' <sub><small>(CRulePointEntity)</small></sub> | |||
**** '''[[CGameScore]]''' <sub><small>(CRulePointEntity)</small></sub> | |||
**** '''[[CGameText]]''' <sub><small>(CRulePointEntity)</small></sub> | |||
** '''[[CGameGibManager]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CGameUI]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CGameWeaponManager]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CRagdollBoogie]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CCommentaryAuto]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CEnvBeverage]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CBubbling]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CDebugHistory]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFire]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CEnvFireSensor]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CEnvFireSource]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CEnvFunnel]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CPhysicsWire]]''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small> | **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small> | ||
*** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small> | *** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small> | ||
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*** '''[[CTFTeleportLocation]]''' <sub><small>(CPointEntity)</small></sub> | *** '''[[CTFTeleportLocation]]''' <sub><small>(CPointEntity)</small></sub> | ||
*** '''[[CZombieSpawner]]''' <sub><small>(CPointEntity)</small></sub> | *** '''[[CZombieSpawner]]''' <sub><small>(CPointEntity)</small></sub> | ||
*** '''[[CSoundEnt]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CShower]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CSprayCan]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTankTrainAI]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTankTargetChange]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTargetCDAudioRep]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTargetChangeGravity]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTempEntTester]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CRevertSaved]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CMovementSpeedMod]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CStripWeapons]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointAngleSensor]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointAngularVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointBonusMapsAccessor]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointClientCommand]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointGamestatsCounter]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointHurt]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CMessageEntity]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointPopulatorInterface]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointProximitySensor]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointPush]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointServerCommand]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointSpotlight]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPopulatorInternalSpawnPoint]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CRopeAnchor]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CAI_ScriptedSentence]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPathCorner]]''' <sub><small>(CPointEntity)</small></sub> | |||
**** '''[[CPathCornerCrash]]''' <sub><small>(CPathCorner)</small></sub> | |||
*** '''[[CPathTrack]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CConstraintAnchor]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CNodeEnt]]''' <sub><small>(CServerOnlyPointEntity)</small></sub> | |||
*** '''[[CInfoIntermission]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CInfoMassCenter]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CNPCSpawnDestination]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CObserverPoint]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPasstimeBallSpawn]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CBaseDMStart]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTFTeamSpawn]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPopulationManager]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTFInfoPowerupSpawn]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CProjectedDecal]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CInfoTarget]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CDecal]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CLight]]''' <sub><small>(CPointEntity)</small></sub> | |||
**** '''[[CEnvLight]]''' <sub><small>(CLight)</small></sub> | |||
*** '''[[CTFForceRespawn]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CIntroViewpoint]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTeamplayRoundWin]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTFHudNotify]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvPlayerSurfaceTrigger]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvShake]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvSoundscape]]''' <sub><small>(CPointEntity)</small></sub> | |||
**** '''[[CEnvSoundscapeProxy]]''' <sub><small>(CEnvSoundscape)</small></sub> | |||
**** '''[[CEnvSoundscapeTriggerable]]''' <sub><small>(CEnvSoundscape)</small></sub> | |||
*** '''[[CEnvSpark]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvSplash]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTextureToggle]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvTracer]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvViewPunch]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvZoom]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CBaseTFBotHintEntity]]''' <sub><small>(CPointEntity)</small></sub> | |||
**** '''[[CTFBotHintTeleporterExit]]''' <sub><small>(CBaseTFBotHintEntity)</small></sub> | |||
*** '''[[CTFBotProxy]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CTFBotRoster]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CBlood]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CCredits]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvDustPuff]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvEntityMaker]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvExplosion]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvGunfire]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvHudHint]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CMessage]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvMicrophone]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CEnvMuzzleFlash]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPhysExplosion]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPhysImpact]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CPointNavInterface]]''' <sub><small>(CPointEntity)</small></sub> | |||
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small> | ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small> | ||
*** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub> | *** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub> | ||
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*** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub> | *** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub> | ||
** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub> | ||
*** '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub> | |||
*** '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub> | |||
*** '''[[CServerOnlyPointEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub> | |||
**** '''[[CEntitySpawnPoint]]''' <sub><small>(CServerOnlyPointEntity)</small></sub> | |||
**** '''[[CParticleLight]]''' <sub><small>(CServerOnlyPointEntity)</small></sub> | |||
*** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub> | *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub> | ||
**** '''[[CSkyCamera]]''' <sub><small>(CLogicalEntity)</small></sub> | **** '''[[CSkyCamera]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
**** '''[[CTFIntermission]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
* | **** '''[[CPointTemplate]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
* | **** '''[[CPathKeyFrame]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
* | ***** '''[[CBaseMoveBehavior]]''' <sub><small>(CPathKeyFrame)</small></sub> | ||
**** '''[[CMultiSource]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
**** '''[[CInfoCameraLink]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
**** '''[[CEventQueueSaveLoadProxy]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
**** '''[[CEntitySpawnManager]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
**** '''[[CEnvFade]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
**** '''[[CEnvGlobal]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
* '''[[CTFIntermission]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
* | |||
* | |||
* | |||
* '''[[CPointTemplate]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
* | |||
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* '''[[ | |||
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* '''[[ | |||
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* '''[[ | |||
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* '''[[ | |||
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* '''[[CEventQueueSaveLoadProxy]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
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* '''[[CEntitySpawnManager]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
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* '''[[CEnvFade]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
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* '''[[CEnvGlobal]]''' <sub><small>(CLogicalEntity | |||
|} | |} | ||
|} | |} | ||
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* '''[[CFuncMoveLinear]]''' <sub><small>(CBaseToggle)</small></sub> | * '''[[CFuncMoveLinear]]''' <sub><small>(CBaseToggle)</small></sub> | ||
* '''[[CWeightButton]]''' <sub><small>(CBaseEntity)</small></sub> | * '''[[CWeightButton]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CDispenserTouchTrigger]]''' <sub><small>(CBaseTrigger)</small></sub> | |||
* '''[[CEntityBlocker]]''' <sub><small>(CBaseEntity)</small></sub> | |||
|} | |} | ||
Revision as of 01:39, 26 March 2022
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