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*** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub>
*** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub>
** '''[[CTFSpell_MeteorShowerSpawner]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFSpell_MeteorShowerSpawner]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTeamControlPointMaster]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTeamControlPointRound]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTestEffect]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFFlameEntity]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CHalloweenGiftSpawnLocation]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPointDevShotCamera]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnableMotionFixup]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPointPlayerMoveConstraint]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPointTeleport]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTriggerCamera]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSceneManager]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_ScriptedSequence]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CBaseNPCMaker]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
*** '''[[CTemplateNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
** '''[[CGibShooter]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CEnvShooter]]''' <sub><small>(CGibShooter)</small></sub>
**** '''[[CRotorWashShooter]]''' <sub><small>(CEnvShooter)</small></sub>
** '''[[CWC_UpdateIgnoreList]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CHandleDummy]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_RadialLinkController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CNullEntity]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CRulePointEntity]]''' <sub><small>(CRuleEntity)</small></sub>
**** '''[[CGameEnd]]''' <sub><small>(CRulePointEntity)</small></sub>
**** '''[[CGamePlayerEquip]]''' <sub><small>(CRulePointEntity)</small></sub>
**** '''[[CGamePlayerTeam]]''' <sub><small>(CRulePointEntity)</small></sub>
**** '''[[CGameScore]]''' <sub><small>(CRulePointEntity)</small></sub>
**** '''[[CGameText]]''' <sub><small>(CRulePointEntity)</small></sub>
** '''[[CGameGibManager]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CGameUI]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CGameWeaponManager]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CRagdollBoogie]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CCommentaryAuto]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvBeverage]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CBubbling]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CDebugHistory]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFire]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvFireSensor]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvFireSource]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvFunnel]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPhysicsWire]]''' <sub><small>(CBaseEntity)</small></sub>
**'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
**'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
*** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
*** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
Line 467: Line 509:
*** '''[[CTFTeleportLocation]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTFTeleportLocation]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CZombieSpawner]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CZombieSpawner]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CSoundEnt]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CShower]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CSprayCan]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTankTrainAI]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTankTargetChange]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTargetCDAudioRep]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTargetChangeGravity]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTempEntTester]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CRevertSaved]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CMovementSpeedMod]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CStripWeapons]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointAngleSensor]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointAngularVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointBonusMapsAccessor]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointClientCommand]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointGamestatsCounter]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointHurt]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CMessageEntity]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointPopulatorInterface]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointProximitySensor]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointPush]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointServerCommand]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointSpotlight]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPopulatorInternalSpawnPoint]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CRopeAnchor]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CAI_ScriptedSentence]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPathCorner]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CPathCornerCrash]]''' <sub><small>(CPathCorner)</small></sub>
*** '''[[CPathTrack]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CConstraintAnchor]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CNodeEnt]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
*** '''[[CInfoIntermission]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CInfoMassCenter]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CNPCSpawnDestination]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CObserverPoint]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPasstimeBallSpawn]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CBaseDMStart]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTFTeamSpawn]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPopulationManager]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTFInfoPowerupSpawn]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CProjectedDecal]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CInfoTarget]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CDecal]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CLight]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CEnvLight]]''' <sub><small>(CLight)</small></sub>
*** '''[[CTFForceRespawn]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CIntroViewpoint]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTeamplayRoundWin]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTFHudNotify]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvPlayerSurfaceTrigger]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvShake]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvSoundscape]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CEnvSoundscapeProxy]]''' <sub><small>(CEnvSoundscape)</small></sub>
**** '''[[CEnvSoundscapeTriggerable]]''' <sub><small>(CEnvSoundscape)</small></sub>
*** '''[[CEnvSpark]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvSplash]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTextureToggle]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvTracer]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvViewPunch]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvZoom]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CBaseTFBotHintEntity]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CTFBotHintTeleporterExit]]''' <sub><small>(CBaseTFBotHintEntity)</small></sub>
*** '''[[CTFBotProxy]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTFBotRoster]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CBlood]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CCredits]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvDustPuff]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvEntityMaker]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvExplosion]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvGunfire]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvHudHint]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CMessage]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvMicrophone]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CEnvMuzzleFlash]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPhysExplosion]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPhysImpact]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointNavInterface]]''' <sub><small>(CPointEntity)</small></sub>
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
*** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
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*** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub>
*** '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub>
*** '''[[CServerOnlyPointEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
**** '''[[CEntitySpawnPoint]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
**** '''[[CParticleLight]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
*** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
*** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
**** '''[[CSkyCamera]]''' <sub><small>(CLogicalEntity)</small></sub>
**** '''[[CSkyCamera]]''' <sub><small>(CLogicalEntity)</small></sub>
 
**** '''[[CTFIntermission]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CSoundEnt]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CPointTemplate]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CShower]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CPathKeyFrame]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CSprayCan]]''' <sub><small>(CPointEntity)</small></sub>
***** '''[[CBaseMoveBehavior]]''' <sub><small>(CPathKeyFrame)</small></sub>
* '''[[CTankTrainAI]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CMultiSource]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CTankTargetChange]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CInfoCameraLink]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CTargetCDAudioRep]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CEventQueueSaveLoadProxy]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CTargetChangeGravity]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CEntitySpawnManager]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CTempEntTester]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CEnvFade]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CTeamControlPointMaster]]''' <sub><small>(CBaseEntity)</small></sub>
**** '''[[CEnvGlobal]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CTeamControlPointRound]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CTestEffect]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CTFFlameEntity]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CHalloweenGiftSpawnLocation]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CRevertSaved]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CMovementSpeedMod]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CStripWeapons]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointAngleSensor]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointAngularVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointBonusMapsAccessor]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointClientCommand]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointDevShotCamera]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CEnableMotionFixup]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CPointGamestatsCounter]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointHurt]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CTFIntermission]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CMessageEntity]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointPlayerMoveConstraint]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CPointPopulatorInterface]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointProximitySensor]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointPush]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointServerCommand]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointSpotlight]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPointTeleport]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CPointTemplate]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CPointVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CTriggerCamera]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CPopulatorInternalSpawnPoint]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CRopeAnchor]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CSceneManager]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CAI_ScriptedSentence]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CAI_ScriptedSequence]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CBaseMoveBehavior]]''' <sub><small>(CPathKeyFrame)</small></sub>
* '''[[CMultiSource]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
* '''[[CTemplateNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
* '''[[CPathCorner]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPathCornerCrash]]''' <sub><small>(CPathCorner)</small></sub>
* '''[[CPathTrack]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CGibShooter]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CWC_UpdateIgnoreList]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CHandleDummy]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CInfoCameraLink]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CConstraintAnchor]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CNodeEnt]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
* '''[[CInfoIntermission]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CInfoMassCenter]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub>
* '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub>
* '''[[CNPCSpawnDestination]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CNullEntity]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CObserverPoint]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPasstimeBallSpawn]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CBaseDMStart]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CTFTeamSpawn]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPopulationManager]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CTFInfoPowerupSpawn]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CProjectedDecal]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CAI_RadialLinkController]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CInfoTarget]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CDecal]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPathKeyFrame]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CLight]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvLight]]''' <sub><small>(CLight)</small></sub>
* '''[[CGameEnd]]''' <sub><small>(CRulePointEntity)</small></sub>
* '''[[CTFForceRespawn]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CGameGibManager]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CIntroViewpoint]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CGamePlayerEquip]]''' <sub><small>(CRulePointEntity)</small></sub>
* '''[[CGamePlayerTeam]]''' <sub><small>(CRulePointEntity)</small></sub>
* '''[[CTeamplayRoundWin]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CGameScore]]''' <sub><small>(CRulePointEntity)</small></sub>
* '''[[CGameText]]''' <sub><small>(CRulePointEntity)</small></sub>
* '''[[CTFHudNotify]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CGameUI]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CGameWeaponManager]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CEnvPlayerSurfaceTrigger]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CRagdollBoogie]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CRotorWashShooter]]''' <sub><small>(CEnvShooter)</small></sub>
* '''[[CEnvShake]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvShooter]]''' <sub><small>(CGibShooter)</small></sub>
* '''[[CEnvSoundscape]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvSoundscapeProxy]]''' <sub><small>(CEnvSoundscape)</small></sub>
* '''[[CEnvSoundscapeTriggerable]]''' <sub><small>(CEnvSoundscape)</small></sub>
* '''[[CEnvSpark]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvSplash]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CTextureToggle]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvTracer]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvViewPunch]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvZoom]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEventQueueSaveLoadProxy]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CTFBotHintTeleporterExit]]''' <sub><small>(CBaseTFBotHintEntity)</small></sub>
* '''[[CTFBotProxy]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CTFBotRoster]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CCommentaryAuto]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CDispenserTouchTrigger]]''' <sub><small>(CBaseTrigger)</small></sub>
* '''[[CEntityBlocker]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CEntitySpawnManager]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CEntitySpawnPoint]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
* '''[[CEnvBeverage]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CBlood]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CBubbling]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CCredits]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CDebugHistory]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CEnvDustPuff]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvEntityMaker]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvExplosion]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvFade]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CFire]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CEnvFireSensor]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CEnvFireSource]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CEnvFunnel]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CEnvGlobal]]''' <sub><small>(CLogicalEntity)</small></sub>
* '''[[CEnvGunfire]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvHudHint]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CMessage]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvMicrophone]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CEnvMuzzleFlash]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CParticleLight]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
* '''[[CPhysExplosion]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPhysImpact]]''' <sub><small>(CPointEntity)</small></sub>
* '''[[CPhysicsWire]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CPointNavInterface]]''' <sub><small>(CPointEntity)</small></sub>
|}
|}
|}
|}
Line 744: Line 746:
* '''[[CFuncMoveLinear]]''' <sub><small>(CBaseToggle)</small></sub>
* '''[[CFuncMoveLinear]]''' <sub><small>(CBaseToggle)</small></sub>
* '''[[CWeightButton]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CWeightButton]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CDispenserTouchTrigger]]''' <sub><small>(CBaseTrigger)</small></sub>
* '''[[CEntityBlocker]]''' <sub><small>(CBaseEntity)</small></sub>
|}
|}



Revision as of 01:39, 26 March 2022

Point Entities
Players / NPCs / Objects
Items (Cosmetics / Weapons)
Projectiles
Logic
Gamemode Logic
Filters
Physics
Particles / Effects
Miscellaneous
Pickups
Props
Resources
Brush Entities
Temporary Entities