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* '''[[CBaseEntity]]''' | |||
** '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub> | ||
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** '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncWall]]''' <small><sub>(CBaseEntity)</sub></small> | |||
** '''[[CFuncBrush]]''' <small><sub>(CBaseEntity)</sub></small> | |||
*** '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CFuncBrush)</small></sub> | |||
** '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CFunc_DustCloud]]''' <small><sub>(CFunc_Dust)</sub></small> | |||
*** '''[[CFunc_DustMotes]]''' <small><sub>(CFunc_Dust)</sub></small> | |||
** '''[[CFuncAreaPortalBase]]''' <small><sub>(CBaseEntity)</sub></small> | |||
*** '''[[CFuncAreaPortalWindow]]''' <sub><small>(CFuncAreaPortalBase)</small></sub> | |||
*** '''[[CAreaPortal]]''' <sub><small>(CFuncAreaPortalBase)</small></sub> | |||
** '''[[CFuncVPhysicsClip]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncIllusionary]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncLadderEndPoint]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncNavCost]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CFuncNavAvoid]]''' <sub><small>(CFuncNavCost)</small></sub> | |||
*** '''[[CFuncNavPrefer]]''' <sub><small>(CFuncNavCost)</small></sub> | |||
** '''[[CFuncNavObstruction]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncNavBlocker]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CTFBotHint]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncTrainControls]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncVehicleClip]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncWall]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CFuncWallToggle]]''' <sub><small>(CFuncWall)</small></sub> | |||
** '''[[CBreakable]]''' <small><sub>(CBaseEntity)</sub></small> | |||
*** '''[[CBreakableSurface]]''' <sub><small>(CBreakable)</small></sub> | |||
*** '''[[CPushable]]''' <sub><small>(CBreakable)</small></sub> | |||
** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub> | ||
*** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub> | *** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub> | ||
** '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[ | ** '''[[CSimplePhysicsBrush]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[ | ** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[ | *** '''[[CRuleBrushEntity]]''' <sub><small>(CRuleEntity)</small></sub> | ||
* '''[[ | **** '''[[CGamePlayerZone]]''' <sub><small>(CRuleBrushEntity)</small></sub> | ||
* '''[[ | ** '''[[CFishPool]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[ | ** '''[[CWeightButton]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[ | ** '''[[CEntityBlocker]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[ | ** '''[[CTriggerBrush]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[ | ** '''[[CTriggerPasstimeBall]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[ | ** '''[[CBaseVPhysicsTrigger]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[ | *** '''[[CTriggerVPhysicsMotion]]''' <sub><small>(CBaseVPhysicsTrigger)</small></sub> | ||
* '''[[ | *** '''[[CTriggerWind]]''' <sub><small>(CBaseVPhysicsTrigger)</small></sub> | ||
* '''[[ | ** '''[[CBaseToggle]]''' <small><sub>(CBaseEntity)</sub></small> | ||
* '''[[ | *** '''[[CFuncMoveLinear]]''' <sub><small>(CBaseToggle)</small></sub> | ||
* '''[[ | *** '''[[CBaseButton]]''' <sub><small>(CBaseToggle)</small></sub> | ||
* '''[[ | **** '''[[CRotButton]]''' <sub><small>(CBaseButton)</small></sub> | ||
* '''[[ | ***** '''[[CMomentaryRotButton]]''' <sub><small>(CRotButton)</small></sub> | ||
* '''[[ | *** '''[[CBaseDoor]]''' <sub><small>(CBaseToggle)</small></sub> | ||
* '''[[ | **** '''[[CRotDoor]]''' <small><sub>(CBaseDoor)</sub></small> | ||
* '''[[ | *** '''[[CBasePlatTrain]]''' <sub><small>(CBaseToggle)</small></sub> | ||
* '''[[ | **** '''[[CFuncPlat]]''' <sub><small>(CBasePlatTrain)</small></sub> | ||
* '''[[ | ***** '''[[CFuncPlatRot]]''' <sub><small>(CFuncPlat)</small></sub> | ||
* '''[[ | ****** '''[[CFuncTrackChange]]''' <sub><small>(CFuncPlatRot)</small></sub> | ||
* '''[[ | ******* '''[[CFuncTrackAuto]]''' <sub><small>(CFuncTrackChange)</small></sub> | ||
* '''[[ | **** '''[[CFuncTrain]]''' <sub><small>(CBasePlatTrain)</small></sub> | ||
* '''[[ | *** '''[[CGunTarget]]''' <sub><small>(CBaseToggle)</small></sub> | ||
* '''[[ | *** '''[[CBaseTrigger]]''' <small><sub>(CBaseToggle)</sub></small> | ||
* '''[[ | **** '''[[CTriggerAddOrRemoveTFPlayerAttributes]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerAddTFPlayerCondition]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerApplyImpulse]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerSave]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerBotTag]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerAreaCaptureShim]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | ***** '''[[CTriggerAreaCapture]]''' <sub><small>(CTriggerAreaCaptureShim)</small></sub> | ||
* '''[[ | ****** '''[[CTriggerTimerDoor]]''' <sub><small>(CTriggerAreaCapture)</small></sub> | ||
* '''[[ | **** '''[[CTriggerCatapult]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerCDAudio]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CChangeLevel]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerGravity]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerHurtShim]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | ***** '''[[CTriggerHurt]]''' <sub><small>(CTriggerHurtShim)</small></sub> | ||
* '''[[ | **** '''[[CTriggerIgnite]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerIgniteArrows]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerMultiple]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | ***** '''[[CTriggerPlayerRespawnOverride]]''' <sub><small>(CTriggerMultiple)</small></sub> | ||
* '''[[ | ***** '''[[CTriggerImpact]]''' <sub><small>(CTriggerMultiple)</small></sub> | ||
* '''[[ | ***** '''[[CTriggerOnce]]''' <sub><small>(CTriggerMultiple)</small></sub> | ||
* '''[[ | ****** '''[[CTriggerLook]]''' <sub><small>(CTriggerOnce)</small></sub> | ||
* '''[[ | ***** '''[[CPowerupVolume]]''' <sub><small>(CTriggerMultiple)</small></sub> | ||
* '''[[ | **** '''[[CTriggerParticle]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerPlayerMovement]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerProximity]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerPush]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CRobotDestructionVaultTrigger]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerRemove]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerRemoveTFPlayerCondition]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CServerRagdollTrigger]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerSoundscape]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerStun]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerTeleport]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerTeleportRelative]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CTriggerToggleSave]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small> | ||
* '''[[ | **** '''[[CCaptureZoneShim]]''' <small><sub>(CBaseTrigger)</sub></small> | ||
* '' | ***** '''[[CCaptureZone]]''' <sub><small>(CCaptureZoneShim)</small></sub> | ||
* '''[[ | **** '''[[CFuncPasstimeGoalShim]]''' <small><sub>(CBaseTrigger)</sub></small> | ||
* '''[[ | ***** '''[[CFuncPasstimeGoal]]''' <sub><small>(CFuncPasstimeGoalShim)</small></sub> | ||
* '''[[ | **** '''[[CFuncRespawnRoomShim]]''' <small><sub>(CBaseTrigger)</sub></small> | ||
* '''[[ | ***** '''[[CFuncRespawnRoom]]''' <sub><small>(CFuncRespawnRoomShim)</small></sub> | ||
* '''[[ | **** '''[[CAchievementZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CChangeClassZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CFuncFlagAlertZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CFlagDetectionZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[CFuncNavPrerequisite]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CFuncNavPrerequisite]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[CFuncNoBuild]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CFuncNoBuild]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[CNoGrenadesZone]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CNoGrenadesZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[CFuncPasstimeGoalieZone]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CFuncPasstimeGoalieZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[CFuncPasstimeNoBallZone]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CFuncPasstimeNoBallZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CRegenerateZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CFuncRespawnFlagZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CFuncSuggestedBuild]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CUpgrades]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **** '''[[CDispenserTouchTrigger]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
* '''[[ | **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small> | ||
* '''[[ | *** '''[[CTriggerVolume]]''' <sub><small>(CPointEntity)</small></sub> | ||
|} | |} | ||
Revision as of 02:33, 26 March 2022
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