Classes: Difference between revisions
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**** '''[[CMathCounter]]''' <sub><small>(CLogicalEntity)</small></sub> | **** '''[[CMathCounter]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
**** '''[[CMathRemap]]''' <sub><small>(CLogicalEntity)</small></sub> | **** '''[[CMathRemap]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
|} | |||
|- | |||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | |||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | |||
! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Filters | |||
|- | |||
| | |||
* '''[[CBaseEntity]]''' | |||
** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub> | |||
**** '''[[CBaseFilter]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
***** '''[[CFilterClass]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[CFilterMassGreater]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[CFilterName]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[FilterTeam]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[CFilterTFTeam]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[FilterDamageType]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[CFilterEnemy]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[CFilterMultiple]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[CFilterTFBotHasTag]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[CFilterTFClass]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[CFilterTFCondition]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[FilterDamagedByWeaponInSlot]]''' <sub><small>(CBaseFilter)</small></sub> | |||
***** '''[[CFilterTFCanCap]]''' <sub><small>(CBaseFilter)</small></sub> | |||
|} | |} | ||
|- | |- | ||
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* '''[[CGameUI]]''' <sub><small>(CBaseEntity)</small></sub> | * '''[[CGameUI]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CGameWeaponManager]]''' <sub><small>(CBaseEntity)</small></sub> | * '''[[CGameWeaponManager]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEnvPlayerSurfaceTrigger]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CEnvPlayerSurfaceTrigger]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CRagdollBoogie]]''' <sub><small>(CBaseEntity)</small></sub> | * '''[[CRagdollBoogie]]''' <sub><small>(CBaseEntity)</small></sub> |
Revision as of 00:31, 26 March 2022
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