Classes: Difference between revisions
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{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Logic | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Logic | ||
|- | |||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | |||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | |||
! colspan="1" style="border-bottom: 1px solid black; background-color: #AAAAAA; color: #111111; height: 35px;" | Game Logic | |||
|- | |- | ||
| | | | ||
* '''[[CBaseEntity]]''' | |||
** '''[[CTrainingModeLogic]]''' <sub><small>(CPointEntity)</small></sub> | |||
** '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ||
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** '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ||
*** '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub> | *** '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub> | ||
* '''[[ | ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[ | *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub> | ||
* '''[[ | **** '''[[CLogicOnHoliday]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
* '''[[ | **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small> | ||
* '''[[ | *** '''[[CArenaLogic]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[ | *** '''[[CCompetitiveLogic]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[ | *** '''[[CCPTimerLogic]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[ | *** '''[[CTFHolidayEntity]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[ | *** '''[[CHybridMap_CTF_CP]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[ | *** '''[[CKothLogic]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[ | *** '''[[CMannVsMachineLogic]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[ | *** '''[[CLogicMannPower]]''' <sub><small>(CPointEntity)</small></sub> | ||
*** '''[[CMedievalLogic]]''' <sub><small>(CPointEntity)</small></sub> | |||
*** '''[[CMultipleEscort]]''' <sub><small>(CPointEntity)</small></sub> | |||
|} | |||
* '''[[CPointNavInterface]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CPointNavInterface]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CLogicActiveAutosave]]''' <sub><small>(CLogicAutosave)</small></sub> | * '''[[CLogicActiveAutosave]]''' <sub><small>(CLogicAutosave)</small></sub> | ||
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* '''[[CBaseEntity]]''' | * '''[[CBaseEntity]]''' | ||
**'''[[CPointEntity]]''' | **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small> | ||
*** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small> | *** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small> | ||
*** '''[[CSceneEntity]]''' <small><sub>(CPointEntity)</sub></small> | *** '''[[CSceneEntity]]''' <small><sub>(CPointEntity)</sub></small> |
Revision as of 00:18, 26 March 2022
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