Classes: Difference between revisions
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* '''[[CNodeEnt]]''' <sub><small>(CServerOnlyPointEntity)</small></sub> | * '''[[CNodeEnt]]''' <sub><small>(CServerOnlyPointEntity)</small></sub> | ||
* '''[[CInfoIntermission]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CInfoIntermission]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CInfoMassCenter]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CInfoMassCenter]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub> | * '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub> | ||
* '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub> | * '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub> | ||
Line 625: | Line 619: | ||
* '''[[CPasstimeBallSpawn]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CPasstimeBallSpawn]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CBaseDMStart]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CBaseDMStart]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CTFTeamSpawn]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CTFTeamSpawn]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CPopulationManager]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CPopulationManager]]''' <sub><small>(CPointEntity)</small></sub> | ||
Line 632: | Line 625: | ||
* '''[[CAI_RadialLinkController]]''' <sub><small>(CBaseEntity)</small></sub> | * '''[[CAI_RadialLinkController]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CInfoTarget]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CInfoTarget]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CDecal]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CDecal]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CPathKeyFrame]]''' <sub><small>(CLogicalEntity)</small></sub> | * '''[[CPathKeyFrame]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
* '''[[CLight]]''' <sub><small>(CPointEntity)</small></sub> | * '''[[CLight]]''' <sub><small>(CPointEntity)</small></sub> | ||
* '''[[CEnvLight]]''' <sub><small>(CLight)</small></sub> | * '''[[CEnvLight]]''' <sub><small>(CLight)</small></sub> | ||
* '''[[CLogicActiveAutosave]]''' <sub><small>(CLogicAutosave)</small></sub> | * '''[[CLogicActiveAutosave]]''' <sub><small>(CLogicAutosave)</small></sub> | ||
* '''[[CLogicAuto]]''' <sub><small>(CBaseEntity)</small></sub> | * '''[[CLogicAuto]]''' <sub><small>(CBaseEntity)</small></sub> | ||
Line 651: | Line 641: | ||
* '''[[CLogicCompareInteger]]''' <sub><small>(CLogicalEntity)</small></sub> | * '''[[CLogicCompareInteger]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
* '''[[CLogicNavigation]]''' <sub><small>(CLogicalEntity)</small></sub> | * '''[[CLogicNavigation]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
* '''[[CLogicRelay]]''' <sub><small>(CLogicalEntity)</small></sub> | * '''[[CLogicRelay]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
* '''[[CSceneListManager]]''' <sub><small>(CLogicalEntity)</small></sub> | * '''[[CSceneListManager]]''' <sub><small>(CLogicalEntity)</small></sub> |
Revision as of 23:06, 25 March 2022
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- CTFBotHintTeleporterExit (CBaseTFBotHintEntity)
- CTFBotProxy (CPointEntity)
- CTFBotRoster (CPointEntity)
- CCommentaryAuto (CBaseEntity)
- CDispenserTouchTrigger (CBaseTrigger)
- CEntityBlocker (CBaseEntity)
- CEntitySpawnManager (CLogicalEntity)
- CEntitySpawnPoint (CServerOnlyPointEntity)
- CEnvBeverage (CBaseEntity)
- CBlood (CPointEntity)
- CBubbling (CBaseEntity)
- CCredits (CPointEntity)
- CDebugHistory (CBaseEntity)
- CEnvDustPuff (CPointEntity)
- CEnvEntityMaker (CPointEntity)
- CEnvExplosion (CPointEntity)
- CEnvFade (CLogicalEntity)
- CFire (CBaseEntity)
- CEnvFireSensor (CBaseEntity)
- CEnvFireSource (CBaseEntity)
- CEnvFunnel (CBaseEntity)
- CEnvGlobal (CLogicalEntity)
- CEnvGunfire (CPointEntity)
- CEnvHudHint (CPointEntity)
- CMessage (CPointEntity)
- CEnvMicrophone (CPointEntity)
- CEnvMuzzleFlash (CPointEntity)
- CParticleLight (CServerOnlyPointEntity)
- CPhysExplosion (CPointEntity)
- CPhysImpact (CPointEntity)
- CPhysicsWire (CBaseEntity)
- CEnvPlayerSurfaceTrigger (CPointEntity)
- CRagdollBoogie (CBaseEntity)
- CRotorWashShooter (CEnvShooter)
- CEnvShake (CPointEntity)
- CEnvShooter (CGibShooter)
- CEnvSoundscape (CPointEntity)
- CEnvSoundscapeProxy (CEnvSoundscape)
- CEnvSoundscapeTriggerable (CEnvSoundscape)
- CEnvSpark (CPointEntity)
- CEnvSplash (CPointEntity)
- CTextureToggle (CPointEntity)
- CEnvTracer (CPointEntity)
- CEnvViewPunch (CPointEntity)
- CEnvZoom (CPointEntity)
- CEventQueueSaveLoadProxy (CLogicalEntity)
- CFilterClass (CBaseFilter)
- CFilterMassGreater (CBaseFilter)
- CFilterName (CBaseFilter)
- FilterTeam (CBaseFilter)
- CFilterTFTeam (CBaseFilter)
- CBaseFilter (CLogicalEntity)
- FilterDamageType (CBaseFilter)
- CFilterEnemy (CBaseFilter)
- CFilterMultiple (CBaseFilter)
- CFilterTFBotHasTag (CBaseFilter)
- CFilterTFClass (CBaseFilter)
- CFilterTFCondition (CBaseFilter)
- FilterDamagedByWeaponInSlot (CBaseFilter)
- CFilterTFCanCap (CBaseFilter)
- CAchievementZone (CBaseTrigger)
- CAreaPortal (CFuncAreaPortalBase)
- CBreakable (CBaseEntity)
- CFuncBrush (CBaseEntity)
- CBaseButton (CBaseToggle)
- CChangeClassZone (CBaseTrigger)
- CFuncVPhysicsClip (CBaseEntity)
- CFishPool (CBaseEntity)
- CFuncFlagAlertZone (CBaseTrigger)
- CFlagDetectionZone (CBaseTrigger)
- CGunTarget (CBaseToggle)
- CFuncIllusionary (CBaseEntity)
- CFuncLadderEndPoint (CBaseEntity)
- CFuncMoveLinear (CBaseToggle)
- CFuncNavAvoid (CFuncNavCost)
- CFuncNavObstruction (CBaseEntity)
- CFuncNavBlocker (CBaseEntity)
- CFuncNavPrefer (CFuncNavCost)
- CFuncNavPrerequisite (CBaseTrigger)
- CFuncNoBuild (CBaseTrigger)
- CNoGrenadesZone (CBaseTrigger)
- CFuncPasstimeGoalieZone (CBaseTrigger)
- CFuncPasstimeNoBallZone (CBaseTrigger)
- CFuncPlat (CBasePlatTrain)
- CFuncPlatRot (CFuncPlat)
- CPowerupVolume (CTriggerMultiple)
- CPushable (CBreakable)
- CRegenerateZone (CBaseTrigger)
- CFuncRespawnFlagZone (CBaseTrigger)
- CRotButton (CBaseButton)
- CFuncSuggestedBuild (CBaseTrigger)
- CTFBotHint (CBaseEntity)
- CFuncTrackAuto (CFuncTrackChange)
- CFuncTrackChange (CFuncPlatRot)
- CFuncTrain (CBasePlatTrain)
- CFuncTrainControls (CBaseEntity)
- CUpgrades (CBaseTrigger)
- CFuncVehicleClip (CBaseEntity)
- CFuncWall (CBaseEntity)
- CFuncWallToggle (CFuncWall)
- CFuncMoveLinear (CBaseToggle)
- CWeightButton (CBaseEntity)
- CGameEnd (CRulePointEntity)
- CTFForceRespawn (CPointEntity)
- CGameGibManager (CBaseEntity)
- CIntroViewpoint (CPointEntity)
- CGamePlayerEquip (CRulePointEntity)
- CGamePlayerTeam (CRulePointEntity)
- CTeamplayRoundWin (CPointEntity)
- CGameScore (CRulePointEntity)
- CGameText (CRulePointEntity)
- CTFHudNotify (CPointEntity)
- CGameUI (CBaseEntity)
- CGameWeaponManager (CBaseEntity)
- CGamePlayerZone (CRuleBrushEntity)
- CGibShooter (CBaseEntity)
- CWC_UpdateIgnoreList (CBaseEntity)
- CHandleDummy (CBaseEntity)
- CInfoCameraLink (CLogicalEntity)
- CConstraintAnchor (CPointEntity)
- CNodeEnt (CServerOnlyPointEntity)
- CInfoIntermission (CPointEntity)
- CInfoMassCenter (CPointEntity)
- CAI_DynamicLink (CServerOnlyEntity)
- CAI_DynamicLinkController (CServerOnlyEntity)
- CNPCSpawnDestination (CPointEntity)
- CNullEntity (CBaseEntity)
- CObserverPoint (CPointEntity)
- CPasstimeBallSpawn (CPointEntity)
- CBaseDMStart (CPointEntity)
- CTFTeamSpawn (CPointEntity)
- CPopulationManager (CPointEntity)
- CTFInfoPowerupSpawn (CPointEntity)
- CProjectedDecal (CPointEntity)
- CAI_RadialLinkController (CBaseEntity)
- CInfoTarget (CPointEntity)
- CDecal (CPointEntity)
- CPathKeyFrame (CLogicalEntity)
- CLight (CPointEntity)
- CEnvLight (CLight)
- CLogicActiveAutosave (CLogicAutosave)
- CLogicAuto (CBaseEntity)
- CLogicAutosave (CLogicalEntity)
- CLogicBranch (CLogicalEntity)
- CLogicBranchList (CLogicalEntity)
- CLogicCase (CLogicalEntity)
- CLogicCollisionPair (CLogicalEntity)
- CLogicCompare (CLogicalEntity)
- CLogicLineToEntity (CLogicalEntity)
- CLogicMeasureMovement (CLogicalEntity)
- CLogicCompareInteger (CLogicalEntity)
- CLogicNavigation (CLogicalEntity)
- CLogicRelay (CLogicalEntity)
- CSceneListManager (CLogicalEntity)
- CTimerEntity (CLogicalEntity)
- CMathColorBlend (CLogicalEntity)
- CMathCounter (CLogicalEntity)
- CMathRemap (CLogicalEntity)
- CFuncMoveLinear (CBaseToggle)
- CMomentaryRotButton (CRotButton)
- CBaseMoveBehavior (CPathKeyFrame)
- CMultiSource (CLogicalEntity)
- CNPCMaker (CBaseNPCMaker)
- CTemplateNPCMaker (CBaseNPCMaker)
- CPathCorner (CPointEntity)
- CPathCornerCrash (CPathCorner)
- CPathTrack (CPointEntity)
- CPhysBallSocket (CPhysConstraint)
- CPhysFixed (CPhysConstraint)
- CPhysConstraintSystem (CLogicalEntity)
- CPhysConvert (CLogicalEntity)
- CPhysHinge (CPhysConstraint)
- CKeepUpright (CPointEntity)
- CPhysLength (CPhysConstraint)
- CPhysMotor (CLogicalEntity)
- CPhysPulley (CPhysConstraint)
- CRagdollConstraint (CPhysConstraint)
- CRagdollMagnet (CPointEntity)
- CPhysSlideConstraint (CPhysConstraint)
- CPhysicsSpring (CBaseEntity)
- CPhysThruster (CPhysForce)
- CPhysTorque (CPhysForce)
- CPhysicsEntitySolver (CLogicalEntity)
- CPhysicsNPCSolver (CLogicalEntity)
- CRevertSaved (CPointEntity)
- CMovementSpeedMod (CPointEntity)
- CStripWeapons (CPointEntity)
- CPointAngleSensor (CPointEntity)
- CPointAngularVelocitySensor (CPointEntity)
- CPointBonusMapsAccessor (CPointEntity)
- CPointClientCommand (CPointEntity)
- CPointDevShotCamera (CBaseEntity)
- CEnableMotionFixup (CBaseEntity)
- CPointGamestatsCounter (CPointEntity)
- CPointHurt (CPointEntity)
- CTFIntermission (CLogicalEntity)
- CMessageEntity (CPointEntity)
- CPointPlayerMoveConstraint (CBaseEntity)
- CPointPopulatorInterface (CPointEntity)
- CPointProximitySensor (CPointEntity)
- CPointPush (CPointEntity)
- CPointServerCommand (CPointEntity)
- CPointSpotlight (CPointEntity)
- CPointTeleport (CBaseEntity)
- CPointTemplate (CLogicalEntity)
- CPointVelocitySensor (CPointEntity)
- CTriggerCamera (CBaseEntity)
- CPopulatorInternalSpawnPoint (CPointEntity)
- CRopeAnchor (CPointEntity)
- CSceneManager (CBaseEntity)
- CAI_ScriptedSentence (CPointEntity)
- CAI_ScriptedSequence (CBaseEntity)
- CSimplePhysicsBrush (CBaseEntity)
- CSkyCamera (CLogicalEntity)
- CSoundEnt (CPointEntity)
- CShower (CPointEntity)
- CSprayCan (CPointEntity)
- CTankTrainAI (CPointEntity)
- CTankTargetChange (CPointEntity)
- CTargetCDAudioRep (CPointEntity)
- CTargetChangeGravity (CPointEntity)
- CTempEntTester (CPointEntity)
- CTeamControlPointMaster (CBaseEntity)
- CTeamControlPointRound (CBaseEntity)
- CTestEffect (CBaseEntity)
- CTFFlameEntity (CBaseEntity)
- CHalloweenGiftSpawnLocation (CBaseEntity)
- CArenaLogic (CPointEntity)
- CCompetitiveLogic (CPointEntity)
- CCPTimerLogic (CPointEntity)
- CTFHolidayEntity (CPointEntity)
- CHybridMap_CTF_CP (CPointEntity)
- CKothLogic (CPointEntity)
- CMannVsMachineLogic (CPointEntity)
- CLogicMannPower (CPointEntity)
- CMedievalLogic (CPointEntity)
- CMultipleEscort (CPointEntity)
- CLogicOnHoliday (CLogicalEntity)
- CTrainingModeLogic (CPointEntity)
- CPointNavInterface (CPointEntity)
- CTFPointWeaponMimic (CPointEntity)
- CTFSpawner (CPointEntity)
- CTFSpell_MeteorShowerSpawner (CBaseEntity)
- CTFTeleportLocation (CPointEntity)
- CZombieSpawner (CPointEntity)
- CTrainingAnnotation (CPointEntity)
- CBaseTrigger (CBaseToggle)
- CTriggerAddOrRemoveTFPlayerAttributes (CBaseTrigger)
- CTriggerAddTFPlayerCondition (CBaseTrigger)
- CTriggerApplyImpulse (CBaseTrigger)
- CTriggerSave (CBaseTrigger)
- CTriggerBotTag (CBaseTrigger)
- CTriggerBrush (CBaseEntity)
- CTriggerAreaCapture (CTriggerAreaCaptureShim)
- CTriggerCatapult (CBaseTrigger)
- CTriggerCDAudio (CBaseTrigger)
- CChangeLevel (CBaseTrigger)
- CTriggerGravity (CBaseTrigger)
- CTriggerHurt (CTriggerHurtShim)
- CTriggerIgnite (CBaseTrigger)
- CTriggerIgniteArrows (CBaseTrigger)
- CTriggerImpact (CTriggerMultiple)
- CTriggerLook (CTriggerOnce)
- CTriggerMultiple (CBaseTrigger)
- CTriggerOnce (CTriggerMultiple)
- CTriggerParticle (CBaseTrigger)
- CTriggerPasstimeBall (CBaseEntity)
- CTriggerPlayerRespawnOverride (CTriggerMultiple)
- CTriggerPlayerMovement (CBaseTrigger)
- CTriggerProximity (CBaseTrigger)
- CTriggerPush (CBaseTrigger)
- CRobotDestructionVaultTrigger (CBaseTrigger)
- CTriggerRemove (CBaseTrigger)
- CTriggerRemoveTFPlayerCondition (CBaseTrigger)
- CServerRagdollTrigger (CBaseTrigger)
- CTriggerSoundscape (CBaseTrigger)
- CTriggerStun (CBaseTrigger)
- CTriggerTeleport (CBaseTrigger)
- CTriggerTeleportRelative (CBaseTrigger)
- CTriggerTimerDoor (CTriggerAreaCapture)
- CTriggerToggleSave (CBaseTrigger)
- CTriggerVolume (CPointEntity)
- CTriggerVPhysicsMotion (CBaseVPhysicsTrigger)
- CTriggerWind (CBaseVPhysicsTrigger)