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test
** '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFMinigameLogic]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub>
|}
|}
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test
*** '''[[CPhysMagnet]]''' <sub><small>(CBaseAnimating)</small></sub>
|}
|}
|-
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| colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| colspan="1" style="padding: 0; margin: 0; width: 100%;" |
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Particles
! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Particles / Effects
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*** '''[[SporeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
*** '''[[SporeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
*** '''[[CParticleFire]]'''  <sub><small>(CBaseParticleEntity)</small></sub>
*** '''[[CParticleFire]]'''  <sub><small>(CBaseParticleEntity)</small></sub>
**'''[[CBeam]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvQuadraticBeam]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFireSmoke]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPlasma]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSniperDot]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CLaserDot]]''' <sub><small>(CSniperDot)</small></sub>
** '''[[CSprite]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CSpriteOriented]]''' <sub><small>(CSprite)</small></sub>
*** '''[[CSpriteTrail]]''' <sub><small>(CSprite)</small></sub>
** '''[[CTesla]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFGlow]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CLightGlow]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvScreenEffect]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvScreenOverlay]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSlideshowDisplay]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CParticleSystem]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CEnvBeam]]''' <small><sub>()</sub></small>
* '''[[CEnvLaser]]''' <small><sub>()</sub></small>
* '''[[CBaseFire]]''' <small><sub>()</sub></small>
|}
|}
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*** '''[[CTeleportVortex]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTeleportVortex]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CHightower_TeleportVortex]]''' <sub><small>(CTeleportVortex)</small></sub>
**** '''[[CHightower_TeleportVortex]]''' <sub><small>(CTeleportVortex)</small></sub>
** '''[[CBaseTeamObjectiveResource]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFObjectiveResource]]''' <sub><small>(CBaseTeamObjectiveResource)</small></sub>
**'''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CEnvParticleScript]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CPointCommentaryNode]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CWaterBullet]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
** '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEntityFlame]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvProjectedTexture]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvTonemapController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CHandleTest]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CInfoLadderDismount]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CInfoLightingRelative]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CMannVsMachineStats]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CMaterialModifyControl]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CParticlePerformanceMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPointCamera]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPoseController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSpotlightEnd]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTeamTrainWatcher]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTest_ProxyToggle_Networkable]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFBotHintEngineerNest]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFPointManager]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFFlameManager]]''' <sub><small>(CTFPointManager)</small></sub>
*** '''[[CTFGasManager]]''' <sub><small>(CTFPointManager)</small></sub>
** '''[[CTFHellZap]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CVGuiScreen]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CVoteController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CWorld]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CColorCorrection]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvDetailController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvWind]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFogController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CMonsterResource]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPlayerResource]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFPlayerResource]]''' <sub><small>(CPlayerResource)</small></sub>
** '''[[CRagdollManager]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CRopeKeyframe]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CShadowControl]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSun]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTeam]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub>
** '''[[CTeamRoundTimer]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFMiniGame]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFHalloweenMinigame]]''' <sub><small>(CTFMiniGame)</small></sub>
**** '''[[CTFHalloweenMinigame_FallingPlatforms]]''' <sub><small>(CTFHalloweenMinigame)</small></sub>
** '''[[CGameRulesProxy]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTeamplayRoundBasedRulesProxy]]''' <sub><small>(CGameRulesProxy)</small></sub>
**** '''[[CTFGameRulesProxy]]''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub>
** '''[[CTFRobotDestruction_RobotGroup]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFRobotDestruction_RobotSpawn]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
* '''[[CSceneEntity]]''' <small><sub>(CPointEntity)</sub></small>
* '''[[CTestTraceline]]''' <small><sub>(CPointEntity)</sub></small>
* '''[[CCommentaryViewPosition]]''' <small><sub>()</sub></small>
* '''[[CInstancedSceneEntity]]''' <small><sub>()</sub></small>
|}
|}
|}
|}
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! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Brush Entities
! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Brush Entities
|-
|-
|tEst
|
**'''[[CBaseDoor]]''' <sub><small>(CBaseToggle)</small></sub>
**'''[[CBreakableSurface]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CCaptureZone]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CCaptureZoneShim]]''' <small><sub>()</sub></small>
** '''[[CFuncAreaPortalWindow]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CFuncAreaPortalBase]]''' <small><sub>()</sub></small>
** '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncPasstimeGoal]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncRespawnRoom]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub>
** '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>
* '''[[CRotDoor]]''' <small><sub>()</sub></small>
* '''[[CBaseTrigger]]''' <small><sub>()</sub></small>
* '''[[CBaseToggle]]''' <small><sub>()</sub></small>
* '''[[CFuncWall]]''' <small><sub>()</sub></small>
* '''[[CFuncBrush]]''' <small><sub>()</sub></small>
* '''[[CFuncPasstimeGoalShim]]''' <small><sub>()</sub></small>
* '''[[CFuncRespawnRoomShim]]''' <small><sub>()</sub></small>
* '''[[CBreakable]]''' <small><sub>()</sub></small>
* '''[[CFunc_DustCloud]]''' <small><sub>()</sub></small>
* '''[[CFunc_DustMotes]]''' <small><sub>()</sub></small>
|}
|}


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|}
|}
*** '''[[CEnvParticleScript]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CPhysMagnet]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CPointCommentaryNode]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CWaterBullet]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
----
*'''[[CBaseEntity]]'''
**'''[[CBaseDoor]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CBaseTeamObjectiveResource]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFObjectiveResource]]''' <sub><small>(CBaseTeamObjectiveResource)</small></sub>
**'''[[CBeam]]''' <sub><small>(CBaseEntity)</small></sub>
**'''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub>
**'''[[CBreakableSurface]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CCaptureZone]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEntityFlame]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvProjectedTexture]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvQuadraticBeam]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvScreenEffect]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvScreenOverlay]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvTonemapController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFireSmoke]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncAreaPortalWindow]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncPasstimeGoal]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncRespawnRoom]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CHandleTest]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CInfoLadderDismount]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CInfoLightingRelative]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CMannVsMachineStats]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CMaterialModifyControl]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CParticlePerformanceMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub>
** '''[[CPlasma]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPointCamera]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPoseController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSlideshowDisplay]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSniperDot]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CLaserDot]]''' <sub><small>(CSniperDot)</small></sub>
** '''[[CSprite]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CSpriteOriented]]''' <sub><small>(CSprite)</small></sub>
*** '''[[CSpriteTrail]]''' <sub><small>(CSprite)</small></sub>
** '''[[CSpotlightEnd]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTeamTrainWatcher]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTesla]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTest_ProxyToggle_Networkable]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFBotHintEngineerNest]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFPointManager]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFFlameManager]]''' <sub><small>(CTFPointManager)</small></sub>
*** '''[[CTFGasManager]]''' <sub><small>(CTFPointManager)</small></sub>
** '''[[CTFGlow]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFHellZap]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CVGuiScreen]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CVoteController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CWorld]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CColorCorrection]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvDetailController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvWind]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFogController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CGameRulesProxy]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTeamplayRoundBasedRulesProxy]]''' <sub><small>(CGameRulesProxy)</small></sub>
**** '''[[CTFGameRulesProxy]]''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub>
** '''[[CLightGlow]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CMonsterResource]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CParticleSystem]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPlayerResource]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFPlayerResource]]''' <sub><small>(CPlayerResource)</small></sub>
** '''[[CRagdollManager]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CRopeKeyframe]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CShadowControl]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSun]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTeam]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub>
** '''[[CTeamRoundTimer]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFMiniGame]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFHalloweenMinigame]]''' <sub><small>(CTFMiniGame)</small></sub>
**** '''[[CTFHalloweenMinigame_FallingPlatforms]]''' <sub><small>(CTFHalloweenMinigame)</small></sub>
** '''[[CTFMinigameLogic]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub>
** '''[[CTFRobotDestruction_RobotGroup]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTFRobotDestruction_RobotSpawn]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>
* '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>
* '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
* '''[[CSceneEntity]]''' <small><sub>(CPointEntity)</sub></small>
* '''[[CTestTraceline]]''' <small><sub>(CPointEntity)</sub></small>
* '''[[CRotDoor]]''' <small><sub>()</sub></small>
* '''[[CEnvBeam]]''' <small><sub>()</sub></small>
* '''[[CEnvLaser]]''' <small><sub>()</sub></small>
* '''[[CBaseTrigger]]''' <small><sub>()</sub></small>
* '''[[CBaseToggle]]''' <small><sub>()</sub></small>
* '''[[CFuncAreaPortalBase]]''' <small><sub>()</sub></small>
* '''[[CCaptureZoneShim]]''' <small><sub>()</sub></small>
* '''[[CBaseFire]]''' <small><sub>()</sub></small>
* '''[[CFuncWall]]''' <small><sub>()</sub></small>
* '''[[CFuncBrush]]''' <small><sub>()</sub></small>
* '''[[CFuncPasstimeGoalShim]]''' <small><sub>()</sub></small>
* '''[[CFuncRespawnRoomShim]]''' <small><sub>()</sub></small>
* '''[[CBreakable]]''' <small><sub>()</sub></small>
* '''[[CCommentaryViewPosition]]''' <small><sub>()</sub></small>
* '''[[CFunc_DustCloud]]''' <small><sub>()</sub></small>
* '''[[CFunc_DustMotes]]''' <small><sub>()</sub></small>
* '''[[CInstancedSceneEntity]]''' <small><sub>()</sub></small>

Revision as of 23:03, 24 March 2022

Point Entities
Players / NPCs / Objects
Items (Cosmetics / Weapons)
Projectiles
Logic
Physics
Particles / Effects
Miscellaneous
Brush Entities
Temporary Entities