Classes: Difference between revisions

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* '''[[CFuncWall]]''' <small><sub>()</sub></small>
* '''[[CFuncWall]]''' <small><sub>()</sub></small>
* '''[[CFuncBrush]]''' <small><sub>()</sub></small>
* '''[[CFuncBrush]]''' <small><sub>()</sub></small>
* '''[[CFUncPasstimeGoalShim]]''' <small><sub>()</sub></small>
* '''[[CFuncPasstimeGoalShim]]''' <small><sub>()</sub></small>
* '''[[CFuncRespawnRoomShim]]''' <small><sub>()</sub></small>
* '''[[CFuncRespawnRoomShim]]''' <small><sub>()</sub></small>
* '''[[CBreakable]]''' <small><sub>()</sub></small>
* '''[[CBreakable]]''' <small><sub>()</sub></small>

Revision as of 22:10, 24 March 2022

Point Entities
Players / NPCs / Objects
Items (Cosmetics / Weapons)
Projectiles
Logic

test

Physics

test

Particles
Miscellaneous
Brush Entities
tEst
Temporary Entities