Classes: Difference between revisions
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* '''[[CFuncWall]]''' <small><sub>()</sub></small> | * '''[[CFuncWall]]''' <small><sub>()</sub></small> | ||
* '''[[CFuncBrush]]''' <small><sub>()</sub></small> | * '''[[CFuncBrush]]''' <small><sub>()</sub></small> | ||
* '''[[ | * '''[[CFuncPasstimeGoalShim]]''' <small><sub>()</sub></small> | ||
* '''[[CFuncRespawnRoomShim]]''' <small><sub>()</sub></small> | * '''[[CFuncRespawnRoomShim]]''' <small><sub>()</sub></small> | ||
* '''[[CBreakable]]''' <small><sub>()</sub></small> | * '''[[CBreakable]]''' <small><sub>()</sub></small> |
Revision as of 22:10, 24 March 2022
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- CEnvParticleScript (CBaseAnimating)
- CPhysMagnet (CBaseAnimating)
- CPointCommentaryNode (CBaseAnimating)
- CWaterBullet (CBaseAnimating)
- CFish (CBaseAnimating)
- CBaseEntity
- CBaseDoor (CBaseEntity)
- CBaseTeamObjectiveResource (CBaseEntity)
- CTFObjectiveResource (CBaseTeamObjectiveResource)
- CBeam (CBaseEntity)
- CBoneFollower (CBaseEntity)
- CBreakableSurface (CBaseEntity)
- CCaptureZone (CBaseEntity)
- CDynamicLight (CBaseEntity)
- CEmbers (CBaseEntity)
- CEntityDissolve (CBaseEntity)
- CEntityFlame (CBaseEntity)
- CEnvProjectedTexture (CBaseEntity)
- CEnvQuadraticBeam (CBaseEntity)
- CEnvScreenEffect (CBaseEntity)
- CEnvScreenOverlay (CBaseEntity)
- CEnvTonemapController (CBaseEntity)
- CFireSmoke (CBaseEntity)
- CFunc_LOD (CBaseEntity)
- CFuncAreaPortalWindow (CBaseEntity)
- CFuncConveyor (CBaseEntity)
- CFuncForceField (CBaseEntity)
- CFuncLadder (CBaseEntity)
- CFuncMonitor (CBaseEntity)
- CFuncPasstimeGoal (CBaseEntity)
- CFuncReflectiveGlass (CBaseEntity)
- CFuncRespawnRoom (CBaseEntity)
- CFuncRespawnRoomVisualizer (CBaseEntity)
- CFuncRotating (CBaseEntity)
- CFuncTrackTrain (CBaseEntity)
- CHalloweenSoulPack (CBaseEntity)
- CHandleTest (CBaseEntity)
- CInfoLadderDismount (CBaseEntity)
- CInfoLightingRelative (CBaseEntity)
- CMannVsMachineStats (CBaseEntity)
- CMaterialModifyControl (CBaseEntity)
- CParticlePerformanceMonitor (CBaseEntity)
- CPhysBox (CBaseEntity)
- CPhysBoxMultiplayer (CPhysBox)
- CPlasma (CBaseEntity)
- CPointCamera (CBaseEntity)
- CPoseController (CBaseEntity)
- CPrecipitation (CBaseEntity)
- CSlideshowDisplay (CBaseEntity)
- CSniperDot (CBaseEntity)
- CLaserDot (CSniperDot)
- CSprite (CBaseEntity)
- CSpriteOriented (CSprite)
- CSpriteTrail (CSprite)
- CSpotlightEnd (CBaseEntity)
- CTeamTrainWatcher (CBaseEntity)
- CTesla (CBaseEntity)
- CTest_ProxyToggle_Networkable (CBaseEntity)
- CTFBotHintEngineerNest (CBaseEntity)
- CTFPointManager (CBaseEntity)
- CTFFlameManager (CTFPointManager)
- CTFGasManager (CTFPointManager)
- CTFGlow (CBaseEntity)
- CTFHellZap (CBaseEntity)
- CTFPasstimeLogic (CBaseEntity)
- CVGuiScreen (CBaseEntity)
- CVoteController (CBaseEntity)
- CWorld (CBaseEntity)
- CBonusRoundLogic (CBaseEntity)
- CColorCorrection (CBaseEntity)
- CEnvDetailController (CBaseEntity)
- CEnvWind (CBaseEntity)
- CFogController (CBaseEntity)
- CFunc_Dust (CBaseEntity)
- CFuncOccluder (CBaseEntity)
- CGameRulesProxy (CBaseEntity)
- CTeamplayRoundBasedRulesProxy (CGameRulesProxy)
- CTFGameRulesProxy (CTeamplayRoundBasedRulesProxy)
- CTeamplayRoundBasedRulesProxy (CGameRulesProxy)
- CLightGlow (CBaseEntity)
- CMonsterResource (CBaseEntity)
- CParticleSystem (CBaseEntity)
- CPlayerResource (CBaseEntity)
- CTFPlayerResource (CPlayerResource)
- CRagdollManager (CBaseEntity)
- CRopeKeyframe (CBaseEntity)
- CShadowControl (CBaseEntity)
- CSun (CBaseEntity)
- CTeam (CBaseEntity)
- CTFTeam (CTeam)
- CTeamRoundTimer (CBaseEntity)
- CTFMiniGame (CBaseEntity)
- CTFHalloweenMinigame (CTFMiniGame)
- CTFHalloweenMinigame_FallingPlatforms (CTFHalloweenMinigame)
- CTFHalloweenMinigame (CTFMiniGame)
- CTFMinigameLogic (CBaseEntity)
- CTFRobotDestructionLogic (CBaseEntity)
- CTFPlayerDestructionLogic (CTFRobotDestructionLogic)
- CTFRobotDestruction_RobotGroup (CBaseEntity)
- CTFRobotDestruction_RobotSpawn (CBaseEntity)
- CWaterLODControl (CBaseEntity)
- CColorCorrectionVolume (CBaseTrigger)
- CInfoOverlayAccessor (CPointEntity)
- CSceneEntity (CPointEntity)
- CTestTraceline (CPointEntity)
- CRotDoor ()
- CEnvBeam ()
- CEnvLaser ()
- CBaseTrigger ()
- CBaseToggle ()
- CFuncAreaPortalBase ()
- CCaptureZoneShim ()
- CBaseFire ()
- CFuncWall ()
- CFuncBrush ()
- CFuncPasstimeGoalShim ()
- CFuncRespawnRoomShim ()
- CBreakable ()
- CCommentaryViewPosition ()
- CFunc_DustCloud ()
- CFunc_DustMotes ()
- CInstancedSceneEntity ()