Classes: Difference between revisions

From SigMod
Jump to navigation Jump to search
No edit summary
No edit summary
Line 271: Line 271:
! colspan="1" style="border: none; background-color: #AAAAAA; color: #111111; height: 35px;" | Pickups
! colspan="1" style="border: none; background-color: #AAAAAA; color: #111111; height: 35px;" | Pickups
|-
|-
| babe u is so hot, can i has yo nummaaa
|
|}
* '''[[CBaseEntity]]'''
* '''[[CBaseEntity]]'''
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
Line 283: Line 282:
**** '''[[CCurrencyPackCustom]]''' <sub><small>(CCurrencyPack)</small></sub>
**** '''[[CCurrencyPackCustom]]''' <sub><small>(CCurrencyPack)</small></sub>
**** '''[[CBonusPack]]''' <sub><small>(CCurrencyPack)</small></sub>
**** '''[[CBonusPack]]''' <sub><small>(CCurrencyPack)</small></sub>
**** '''[[CTFItem]]''' <sub><small>(CDynamicProp)</small></sub>
***** '''[[CCaptureFlag]]''' <sub><small>(CTFItem)</small></sub>
*** '''[[CTFAmmoPack]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFDroppedWeapon]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CPasstimeBall]]''' <sub><small>(CBaseAnimating)</small></sub>
|}
*** '''[[CBreakableProp]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CBreakableProp]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CDynamicProp]]''' <sub><small>(CBreakableProp)</small></sub>
**** '''[[CDynamicProp]]''' <sub><small>(CBreakableProp)</small></sub>
***** '''[[CBasePropDoor]]''' <sub><small>(CDynamicProp)</small></sub>
***** '''[[CBasePropDoor]]''' <sub><small>(CDynamicProp)</small></sub>
**** '''[[CTFItem]]''' <sub><small>(CDynamicProp)</small></sub>
***** '''[[CCaptureFlag]]''' <sub><small>(CTFItem)</small></sub>
**** '''[[CPhysicsProp]]''' <sub><small>(CBreakableProp)</small></sub>
**** '''[[CPhysicsProp]]''' <sub><small>(CBreakableProp)</small></sub>
***** '''[[CPhysicsPropMultiplayer]]''' <sub><small>(CPhysicsProp)</small></sub>
***** '''[[CPhysicsPropMultiplayer]]''' <sub><small>(CPhysicsProp)</small></sub>
Line 293: Line 296:
**** '''[[CRagdollPropAttached]]''' <sub><small>(CRagdollProp)</small></sub>
**** '''[[CRagdollPropAttached]]''' <sub><small>(CRagdollProp)</small></sub>
*** '''[[CPropVehicleDriveable]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CPropVehicleDriveable]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFAmmoPack]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFDroppedWeapon]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFMedigunShield]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFMedigunShield]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFPumpkinBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFPumpkinBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
Line 300: Line 301:
*** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CTFViewModel]]''' <sub><small>(CBaseViewModel)</small></sub>
**** '''[[CTFViewModel]]''' <sub><small>(CBaseViewModel)</small></sub>
*** '''[[CPasstimeBall]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFGenericBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFGenericBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CMerasmusDancer]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CMerasmusDancer]]''' <sub><small>(CBaseAnimating)</small></sub>

Revision as of 23:20, 24 March 2022

Point Entities
Players / NPCs / Objects
Items (Cosmetics / Weapons)
Projectiles
Logic
Physics
Particles / Effects
Miscellaneous
Pickups
Brush Entities
Temporary Entities