Classes: Difference between revisions

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* '''[[CBaseEntity]]'''
* '''[[CBaseEntity]]'''
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
* '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
*** '''[[CBaseAnimatingOverlay]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CBaseAnimatingOverlay]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CEconEntity]]''' <sub><small>(CBaseAnimatingOverlay)</small></sub>
* '''[[CEconEntity]]''' <sub><small>(CBaseAnimating)</small></sub>
***** '''[[CBaseAttributableItem]]''' <sub><small>(CEconEntity)</small></sub>
* '''[[CBaseAttributableItem]]''' <sub><small>(CEconEntity)</small></sub>
***** '''[[CBaseCombatWeapon]]''' <sub><small>(CEconEntity)</small></sub>
* '''[[CBaseCombatWeapon]]''' <sub><small>(CEconEntity)</small></sub>
****** '''[[CTFWeaponBase]]''' <sub><small>(CBaseCombatWeapon)</small></sub>
* '''[[CTFWeaponBase]]''' <sub><small>(CBaseCombatWeapon)</small></sub>
******* '''[[CPasstimeGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
* '''[[CPasstimeGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
******* '''[[CTFWeaponBaseMelee]]''' <sub><small>(CTFWeaponBase)</small></sub>
* '''[[CTFWeaponBaseMelee]]''' <sub><small>(CTFWeaponBase)</small></sub>
******** '''[[CTFBat]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
* '''[[CTFBat]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
 
* '''[[CTFBat_Fish]]''' <sub><small>(CTFBat)</small></sub>
* '''[[CTFBat_Wood]
* '''[[CBaseTempEntity]]'''
* '''[[CBaseTempEntity]]'''
** '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub>
* '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub>
* '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
* '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
* '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub>
* '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub>
* '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub>
* '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub>
** '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
**'''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
* '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub>
* '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub>
* '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub>  
* '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub>
* '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamRIng]]''' <sub><small>(CTEBaseBeam)</small></sub>
* '''[[CTEBeamRIng]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
* '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
**'''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub>
**'''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub>
* '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub>
**'''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
**'''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub>
**'''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub>
**'''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub>
* '''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub>
*'''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>
* '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>
* '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
* '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
* '''[[CSceneEntity]] <small><sub>(CPointEntity)</sub></small>'''
* '''[[CSceneEntity]] <small><sub>(CPointEntity)</sub></small>'''
* '''[[CTestTraceline]] <small><sub>(CPointEntity)</sub></small>'''
* '''[[CTestTraceline]] <small><sub>(CPointEntity)</sub></small>'''

Revision as of 05:37, 30 January 2022

Class Parent Hierarchy