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! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Temporary Entities
! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Temporary Entities
|-
|-
|tEst
|
* '''[[CBaseTempEntity]]'''
** '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub>
** '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamRing]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
** '''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub>
** '''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub>
|}
|}


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** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>
----
----
* '''[[CBaseTempEntity]]'''
** '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub>
** '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamRing]]''' <sub><small>(CTEBaseBeam)</small></sub>
*** '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
** '''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub>
** '''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub>
** '''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub>
----
----
* '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>
* '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>

Revision as of 19:04, 13 March 2022

Class Parent Hierarchy

Point Entities
Players / NPCs / Objects
Items (Cosmetics / Weapons)
Projectiles
Logic

test

Physics

test

Particles
Miscellaneous

test

Brush Entities
tEst
Temporary Entities