Classes: Difference between revisions

From SigMod
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Point Entities
! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Point Entities
|-
| colspan="1" style="padding: 0; margin: 0; width: 100%;" |
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Players / NPCs / Objects
|-
|
* '''[[CBaseEntity]]'''
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
*** '''[[CBaseAnimatingOverlay]]''' <sub><small>(CBaseAnimating)</small></sub>
****'''[[CTFRagdoll]]''' <small><sub>(CBaseAnimatingOverlay)</sub></small>
**** '''[[CBaseFlex]]''' <sub><small>(CBaseAnimatingOverlay)</small></sub>
***** '''[[CBaseCombatCharacter]]''' <sub><small>(CBaseFlex)</small></sub>
****** '''[[CAI_BaseNPC]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
****** '''[[CBaseObject]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
******* '''[[CBaseObjectUpgrade]]''' <sub><small>(CBaseObject)</small></sub>
******** '''[[CObjectSapper]]''' <sub><small>(CBaseObjectUpgrade)</small></sub>
******* '''[[CObjectDispenser]]''' <sub><small>(CBaseObject)</small></sub>
******** '''[[CObjectCartDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
******** '''[[CPlayerDestructionDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
******** '''[[CRobotDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
******* '''[[CObjectSentrygun]]''' <sub><small>(CBaseObject)</small></sub>
******* '''[[CObjectTeleporter]]''' <sub><small>(CBaseObject)</small></sub>
****** '''[[CBasePlayer]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
******* '''[[CTFPlayer]]''' <sub><small>(CBasePlayer)</small></sub>
****** '''[[CTFTauntProp]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
****** '''[[NextBotCombatCharacter]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
******* '''[[CEyeballBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
******* '''[[CHeadlessHatman]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
******* '''[[CMerasmus]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
******* '''[[CTFBaseBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
******** '''[[CTFTankBoss]]''' <sub><small>(CTFBaseBoss)</small></sub>
******* '''[[CTFRobotDestruction_Robot]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
******* '''[[CZombie]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
|}
|-
|-
| colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| colspan="1" style="padding: 0; margin: 0; width: 100%;" |

Revision as of 18:36, 13 March 2022

Class Parent Hierarchy

Point Entities
Players / NPCs / Objects
Players / NPCs / Objects
Brush Entities
tEst