Classes: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 204: | Line 204: | ||
---- | ---- | ||
*'''[[CBaseDoor]]''' <sub><small>(CBaseEntity)</small></sub> | * '''[[CBaseEntity]]''' | ||
* '''[[CBaseParticleEntity]]''' <sub><small>(CBaseEntity)</small></sub> | **'''[[CBaseDoor]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CEntityParticleTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ** '''[[CBaseParticleEntity]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFireTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[CEntityParticleTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[CSmokeStack]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[CFireTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[CSteamJet]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[CSmokeStack]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[DustTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[CSteamJet]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[MovieExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[DustTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[ParticleSmokeGrenade]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[MovieExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[RocketTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[ParticleSmokeGrenade]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[SmokeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[RocketTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[SporeExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[SmokeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[SporeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[SporeExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[CParticleFire]]''' <sub><small>(CBaseParticleEntity)</small></sub> | *** '''[[SporeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
* '''[[CBaseTeamObjectiveResource]]''' <sub><small>(CBaseEntity)</small></sub> | *** '''[[CParticleFire]]''' <sub><small>(CBaseParticleEntity)</small></sub> | ||
** '''[[CTFObjectiveResource]]''' <sub><small>(CBaseTeamObjectiveResource)</small></sub> | ** '''[[CBaseTeamObjectiveResource]]''' <sub><small>(CBaseEntity)</small></sub> | ||
*** '''[[CTFObjectiveResource]]''' <sub><small>(CBaseTeamObjectiveResource)</small></sub> | |||
* '''[[CBeam]]''' <sub><small>(CBaseEntity)</small></sub> | **'''[[CBeam]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub> | **'''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CBreakableSurface]]''' <sub><small>(CBaseEntity)</small></sub> | **'''[[CBreakableSurface]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CCaptureFlagReturnIcon]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CCaptureFlagReturnIcon]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CCaptureZone]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CCaptureZone]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEntityFlame]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEntityFlame]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEnvProjectedTexture]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEnvProjectedTexture]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEnvQuadraticBeam]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEnvQuadraticBeam]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEnvScreenEffect]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEnvScreenEffect]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEnvScreenOverlay]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEnvScreenOverlay]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEnvTonemapController]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEnvTonemapController]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFireSmoke]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFireSmoke]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncAreaPortalWindow]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncAreaPortalWindow]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncPasstimeGoal]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncPasstimeGoal]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncRespawnRoom]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncRespawnRoom]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncSmokeVolume]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncSmokeVolume]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CHandleTest]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CHandleTest]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CInfoLadderDismount]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CInfoLadderDismount]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CInfoLightingRelative]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CInfoLightingRelative]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CMannVsMachineStats]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CMannVsMachineStats]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CMaterialModifyControl]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CMaterialModifyControl]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CParticlePerformanceMonitor]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CParticlePerformanceMonitor]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub> | ** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub> | ||
* '''[[CPlasma]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CPlasma]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CPointCamera]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CPointCamera]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CPoseController]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CPoseController]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CSlideshowDisplay]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CSlideshowDisplay]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CSniperDot]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CSniperDot]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CLaserDot]]''' <sub><small>(CSniperDot)</small></sub> | ** '''[[CLaserDot]]''' <sub><small>(CSniperDot)</small></sub> | ||
* '''[[CSprite]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CSprite]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CSpriteOriented]]''' <sub><small>(CSprite)</small></sub> | ** '''[[CSpriteOriented]]''' <sub><small>(CSprite)</small></sub> | ||
* '''[[CSpriteTrail]]''' <sub><small>(CSprite)</small></sub> | ** '''[[CSpriteTrail]]''' <sub><small>(CSprite)</small></sub> | ||
* '''[[CSpotlightEnd]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CSpotlightEnd]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTeamTrainWatcher]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTeamTrainWatcher]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTesla]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTesla]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTest_ProxyToggle_Networkable]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTest_ProxyToggle_Networkable]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTFBotHintEngineerNest]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFBotHintEngineerNest]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTFPointManager]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFPointManager]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CTFFlameManager]]''' <sub><small>(CTFPointManager)</small></sub> | *** '''[[CTFFlameManager]]''' <sub><small>(CTFPointManager)</small></sub> | ||
** '''[[CTFGasManager]]''' <sub><small>(CTFPointManager)</small></sub> | *** '''[[CTFGasManager]]''' <sub><small>(CTFPointManager)</small></sub> | ||
* '''[[CTFGlow]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFGlow]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTFHellZap]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFHellZap]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CVGuiScreen]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CVGuiScreen]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CVoteController]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CVoteController]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CWorld]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CWorld]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CColorCorrection]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CColorCorrection]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEnvDetailController]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEnvDetailController]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CEnvWind]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEnvWind]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFogController]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFogController]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CGameRulesProxy]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CGameRulesProxy]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CTeamplayRoundBasedRulesProxy]]''' <sub><small>(CGameRulesProxy)</small></sub> | *** '''[[CTeamplayRoundBasedRulesProxy]]''' <sub><small>(CGameRulesProxy)</small></sub> | ||
*** '''[[CTFGameRulesProxy]]''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub> | **** '''[[CTFGameRulesProxy]]''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub> | ||
* '''[[CLightGlow]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CLightGlow]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CMonsterResource]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CMonsterResource]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CParticleSystem]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CParticleSystem]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CPlayerResource]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CPlayerResource]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CTFPlayerResource]]''' <sub><small>(CPlayerResource)</small></sub> | *** '''[[CTFPlayerResource]]''' <sub><small>(CPlayerResource)</small></sub> | ||
* '''[[CRagdollManager]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CRagdollManager]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CRopeKeyFrame]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CRopeKeyFrame]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CShadowControl]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CShadowControl]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CSun]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CSun]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTeam]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTeam]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub> | *** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub> | ||
* '''[[CTeamRoundTimer]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTeamRoundTimer]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTFMiniGame]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFMiniGame]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CTFHalloweenMinigame]]''' <sub><small>(CTFMiniGame)</small></sub> | *** '''[[CTFHalloweenMinigame]]''' <sub><small>(CTFMiniGame)</small></sub> | ||
*** '''[[CTFHalloweenMinigame_FallingPlatforms]]''' <sub><small>(CTFHalloweenMinigame)</small></sub> | **** '''[[CTFHalloweenMinigame_FallingPlatforms]]''' <sub><small>(CTFHalloweenMinigame)</small></sub> | ||
* '''[[CTFMinigameLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFMinigameLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub> | *** '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub> | ||
* '''[[CTFRobotDestruction_RobotGroup]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFRobotDestruction_RobotGroup]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CTFRobotDestruction_RobotSpawn]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTFRobotDestruction_RobotSpawn]]''' <sub><small>(CBaseEntity)</small></sub> | ||
* '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub> | ||
---- | ---- | ||
* '''[[CBaseTempEntity]]''' | * '''[[CBaseTempEntity]]''' |
Revision as of 15:55, 30 January 2022
Class Parent Hierarchy
- CBaseEntity
- CBaseAnimating (CBaseEntity)
- CBaseAnimatingOverlay (CBaseAnimating)
- CTFRagdoll (CBaseAnimatingOverlay)
- CBaseFlex (CBaseAnimatingOverlay)
- CBaseCombatCharacter (CBaseFlex)
- CAI_BaseNPC (CBaseCombatCharacter)
- CBaseObject (CBaseCombatCharacter)
- CBaseObjectUpgrade (CBaseObject)
- CObjectSapper (CBaseObjectUpgrade)
- CObjectDispenser (CBaseObject)
- CObjectCartDispenser (CObjectDispenser)
- CPlayerDestructionDispenser (CObjectDispenser)
- CRobotDispenser (CObjectDispenser)
- CObjectSentrygun (CBaseObject)
- CObjectTeleporter (CBaseObject)
- CBaseObjectUpgrade (CBaseObject)
- CBasePlayer (CBaseCombatCharacter)
- CTFPlayer (CBasePlayer)
- CTFTauntProp (CBaseCombatCharacter)
- NextBotCombatCharacter (CBaseCombatCharacter)
- CEyeballBoss (NextBotCombatCharacter)
- CHeadlessHatman (NextBotCombatCharacter)
- CMerasmus (NextBotCombatCharacter)
- CTFBaseBoss (NextBotCombatCharacter)
- CTFTankBoss (CTFBaseBoss)
- CTFRobotDestruction_Robot (NextBotCombatCharacter)
- CZombie (NextBotCombatCharacter)
- CBaseCombatCharacter (CBaseFlex)
- CEconEntity (CBaseAnimating)
- CBaseAttributableItem (CEconEntity)
- CBaseCombatWeapon (CEconEntity)
- CTFWeaponBase (CBaseCombatWeapon)
- CPasstimeGun (CTFWeaponBase)
- CTFWeaponBaseMelee (CTFWeaponBase)
- CTFBat (CTFWeaponBaseMelee)
- CTFBat_Fish (CTFBat)
- CTFBat_Wood (CTFBat)
- CTFBat_Giftwrap (CTFBat_Wood)
- CTFBonesaw (CTFWeaponBaseMelee)
- CTFBreakableMelee (CTFWeaponBaseMelee)
- CTFBottle (CTFBreakableMelee)
- CTFBreakableSign (CTFBreakableMelee)
- CTFStickBomb (CTFBreakableMelee)
- CTFBuffItem (CTFWeaponBaseMelee)
- CTFParachute (CTFBuffItem)
- CTFParachute_Primary (CTFParachute)
- CTFParachute_Secondary (CTFParachute)
- CTFClub (CTFWeaponBaseMelee)
- CTFFireAxe (CTFWeaponBaseMelee)
- CTFFists (CTFWeaponBaseMelee)
- CTFKatana (CTFWeaponBaseMelee)
- CTFKnife (CTFWeaponBaseMelee)
- CTFWrench (CTFWeaponBaseMelee)
- CTFRobotArm (CTFWrench)
- CTFRocketPack (CTFWeaponBaseMelee)
- CTFShovel (CTFWeaponBaseMelee)
- CTFSlap (CTFWeaponBaseMelee)
- CTFSword (CTFWeaponBaseMelee)
- CTFBat (CTFWeaponBaseMelee)
- CTFWeaponBaseGun (CTFWeaponBase)
- CTFGrenadeLauncher (CTFWeaponBaseGun)
- CTFCannon (CTFGrenadeLauncher)
- CTFSMG (CTFWeaponBaseGun)
- CTFChargedSMG (CTFSMG)
- CTFJar (CTFWeaponBaseGun)
- CTFCleaver (CTFJar)
- CTFJarGas (CTFJar)
- CTFJarMilk (CTFJar)
- CTFThrowable (CTFJar)
- CTFSpellBook (CTFThrowable)
- CTFPipebombLauncher (CTFWeaponBaseGun)
- CTFCompoundBow (CTFPipebombLauncher)
- CTFRocketLauncher (CTFWeaponBaseGun)
- CTFCrossbow (CTFRocketLauncher)
- CTFRaygun (CTFRocketLauncher)
- CTFDRGPomson (CTFRaygun)
- CTFGrapplingHook (CTFRocketLauncher)
- CTFParticleCannon (CTFRocketLauncher)
- CTFRocketLauncher_AirStrike (CTFRocketLauncher)
- CTFRocketLauncher_DirectHit (CTFRocketLauncher)
- CTFRocketLauncher_Mortar (CTFRocketLauncher)
- CTFFlameThrower (CTFWeaponBaseGun)
- CTFWeaponFlameBall (CTFFlameThrower)
- CTFFlareGun (CTFWeaponBaseGun)
- CTFFlareGun_Revenge (CTFFlareGun)
- CTFLaserPointer (CTFWeaponBaseGun)
- CTFMechanicalArm (CTFWeaponBaseGun)
- CTFMinigun (CTFWeaponBaseGun)
- CTFShotgun (CTFWeaponBaseGun)
- CTFScatterGun (CTFShotgun)
- CTFPEPBrawlerBlaster (CTFScatterGun)
- CTFSodaPopper (CTFScatterGun)
- CTFShotgun_HWG (CTFShotgun)
- CTFShotgun_Pyro (CTFShotgun)
- CTFShotgun_Revenge (CTFShotgun)
- CTFShotgun_Soldier (CTFShotgun)
- CTFShotgunBuildingRescue (CTFShotgun)
- CTFScatterGun (CTFShotgun)
- CTFPistol (CTFWeaponBaseGun)
- CTFPistol_Scout (CTFPistol)
- CTFPistol_ScoutPrimary (CTFPistol_Scout)
- CTFPIstol_ScoutSecondary (CTFPistol_Scout)
- CTFPistol_Scout (CTFPistol)
- CTFRevolver (CTFWeaponBaseGun)
- CTFSniperRifle (CTFWeaponBaseGun)
- CTFSniperRifleClassic (CTFSniperRifle)
- CTFSniperRifleDecap (CTFSniperRifle)
- CTFSyringeGun (CTFWeaponBaseGun)
- CWeaponMedigun (CTFWeaponBaseGun)
- CTFGrenadeLauncher (CTFWeaponBaseGun)
- CTFLunchBox (CTFWeaponBase)
- CTFLunchBox_Drink (CTFLunchBox)
- CTFWeaponBuilder (CTFWeaponBase)
- CTFWeaponSapper (CTFWeaponBuilder)
- CTFWeaponInvis (CTFWeaponBase)
- CTFWeaponPDA (CTFWeaponBase)
- CTFWeaponPDA_Engineer_Build (CTFWeaponPDA)
- CTFWeaponPDA_Engineer_Destroy (CTFWeaponPDA)
- CTFWeaponPDA_Spy (CTFWeaponPDA)
- CWeaponIFMBase (CTFWeaponBase)
- CWeaponIFMBaseCamera (CTFWeaponIFMBase)
- CWeaponIFMSteadyCam (CTFWeaponIFMBaseCamera)
- CWeaponIFMBaseCamera (CTFWeaponIFMBase)
- CTFWeaponBase (CBaseCombatWeapon)
- CEconWearable (CEconEntity)
- CTFWearable (CEconWearable)
- CTFPowerupBottle (CTFWearable)
- CTFWearableCampaignItem (CTFWearable)
- CTFWearableDemoShield (CTFWearable)
- CTFWeaponPDAExpansion_Dispenser (CTFWearable)
- CTFWeaponPDAExpansion_Teleporter (CTFWearable)
- CTFWearableLevelableItem (CTFWearable)
- CTFWearableRazorback (CTFWearable)
- CTFWearableRobotArm (CTFWearable)
- CTFWearableVM (CTFWearable)
- CTFWearableItem (CEconWearable)
- CTFWearable (CEconWearable)
- CBaseProjectile (CBaseAnimating)
- CBaseGrenade (CBaseProjectile)
- CTFWeaponBaseGrenadeProj (CBaseGrenade)
- CTFGrenadePipebombProjectile (CTFWeaponBaseGrenadeProj)
- CTFStunball (CTFGrenadePipebombProjectile)
- CTFBall_Ornament (CTFStunball)
- CTFProjectile_Jar (CTFGrenadePipebombProjectile)
- CTFProjectile_Cleaver (CTFProjectile_Jar)
- CTFProjectile_JarGas (CTFProjectile_Jar)
- CTFProjectile_JarMilk (CTFProjectile_Jar)
- CTFProjectile_SpellBats (CTFProjectile_Jar)
- CTFProjectile_SpellKartBats (CTFProjectile_SpellBats)
- CTFProjectile_SpellMeteorShower (CTFProjectile_SpellBats)
- CTFProjectile_SpellMirv (CTFProjectile_SpellBats)
- CTFProjectile_SpellPumpkin (CTFProjectile_SpellBats)
- CTFProjectile_SpellSpawnBoss (CTFProjectile_SpellBats)
- CTFProjectile_SpellSpawnHorde (CTFProjectile_SpellBats)
- CTFProjectile_SpellSpawnZombie (CTFProjectile_SpellBats)
- CTFProjectile_SpellTransposeTeleport (CTFProjectile_SpellBats)
- CTFProjectile_Throwable (CTFProjectile_Jar)
- CTFProjectile_ThrowableBreadMonster (CTFProjectile_Throwable)
- CTFProjectile_ThrowableBrick (CTFProjectile_Throwable)
- CTFProjectile_ThrowableRepel (CTFProjectile_Throwable)
- CTFStunball (CTFGrenadePipebombProjectile)
- CTFGrenadePipebombProjectile (CTFWeaponBaseGrenadeProj)
- CTFWeaponBaseGrenadeProj (CBaseGrenade)
- CTFBaseProjectile (CBaseProjectile)
- CTFBaseRocket (CTFBaseProjectile)
- CTFFlameRocket (CTFBaseRocket)
- CTFProjectile_Arrow (CTFBaseRocket)
- CTFProjectile_GrapplingHook (CTFProjectile_Arrow)
- CTFProjectile_HealingBolt (CTFProjectile_Arrow)
- CTFProjectile_Rocket (CTFBaseRocket)
- CTFProjectile_BallOfFire (CTFProjectile_Rocket)
- CTFProjectile_MechanicalArmOrb (CTFProjectile_Rocket)
- CTFProjectile_SentryRocket (CTFProjectile_Rocket)
- CTFProjectile_SpellFireball (CTFProjectile_Rocket)
- CTFProjectile_SpellLightningOrb (CTFProjectile_SpellFireball)
- CTFProjectile_SpellKartOrb (CTFProjectile_SpellFireball)
- CTFProjectile_EnergyBall (CTFBaseRocket)
- CTFProjectile_Flare (CTFBaseRocket)
- CTFProjectile_EnergyRing (CTFBaseProjectile)
- CTFBaseRocket (CTFBaseProjectile)
- CTFWeaponBaseMerasmusGrenade (CBaseProjectile)
- CBaseGrenade (CBaseProjectile)
- CHalloweenPickup (CBaseAnimating)
- CBonusDuckPickup (CCHalloweenPickup)
- CHalloweenGiftPickup (CCHalloweenPickup)
- CCurrencyPack (CBaseAnimating)
- CBonusPack (CCurrencyPack)
- CBreakableProp (CBaseAnimating)
- CDynamicProp (CBreakableProp)
- CBasePropDoor (CDynamicProp)
- CTFItem (CDynamicProp)
- CCaptureFlag (CTFItem)
- CPhysicsProp (CBreakableProp)
- CPhysicsPropMultiplayer (CPhysicsProp)
- CDynamicProp (CBreakableProp)
- CEnvParticleScript (CBaseAnimating)
- CTeleportVortex (CBaseAnimating)
- CHightower_TeleportVortex (CTeleportVortex)
- CTFAmmoPack (CBaseAnimating)
- CTFDroppedWeapon (CBaseAnimating)
- CTFGenericBomb (CBaseAnimating)
- CMerasmusDancer (CBaseAnimating)
- CPasstimeBall (CBaseAnimating)
- CPhysMagnet (CBaseAnimating)
- CPointCommentaryNode (CBaseAnimating)
- CPropVehicleDriveable (CBaseAnimating)
- CRagdollProp (CBaseAnimating)
- CRagdollPropAttached (CRagdollProp)
- CMedigunShield (CBaseAnimating)
- CPumpkinBomb (CBaseAnimating)
- CTFReviveMarker (CBaseAnimating)
- CWaterBullet (CBaseAnimating)
- CBaseViewModel (CBaseAnimating)
- CTFViewModel (CBaseViewModel)
- CFish (CBaseAnimating)
- CBaseAnimatingOverlay (CBaseAnimating)
- CBaseAnimating (CBaseEntity)
- CBaseEntity
- CBaseDoor (CBaseEntity)
- CBaseParticleEntity (CBaseEntity)
- CEntityParticleTrail (CBaseParticleEntity)
- CFireTrail (CBaseParticleEntity)
- CSmokeStack (CBaseParticleEntity)
- CSteamJet (CBaseParticleEntity)
- DustTrail (CBaseParticleEntity)
- MovieExplosion (CBaseParticleEntity)
- ParticleSmokeGrenade (CBaseParticleEntity)
- RocketTrail (CBaseParticleEntity)
- SmokeTrail (CBaseParticleEntity)
- SporeExplosion (CBaseParticleEntity)
- SporeTrail (CBaseParticleEntity)
- CParticleFire (CBaseParticleEntity)
- CBaseTeamObjectiveResource (CBaseEntity)
- CTFObjectiveResource (CBaseTeamObjectiveResource)
- CBeam (CBaseEntity)
- CBoneFollower (CBaseEntity)
- CBreakableSurface (CBaseEntity)
- CCaptureFlagReturnIcon (CBaseEntity)
- CCaptureZone (CBaseEntity)
- CDynamicLight (CBaseEntity)
- CEmbers (CBaseEntity)
- CEntityDissolve (CBaseEntity)
- CEntityFlame (CBaseEntity)
- CEnvProjectedTexture (CBaseEntity)
- CEnvQuadraticBeam (CBaseEntity)
- CEnvScreenEffect (CBaseEntity)
- CEnvScreenOverlay (CBaseEntity)
- CEnvTonemapController (CBaseEntity)
- CFireSmoke (CBaseEntity)
- CFunc_LOD (CBaseEntity)
- CFuncAreaPortalWindow (CBaseEntity)
- CFuncConveyor (CBaseEntity)
- CFuncForceField (CBaseEntity)
- CFuncLadder (CBaseEntity)
- CFuncMonitor (CBaseEntity)
- CFuncPasstimeGoal (CBaseEntity)
- CFuncReflectiveGlass (CBaseEntity)
- CFuncRespawnRoom (CBaseEntity)
- CFuncRespawnRoomVisualizer (CBaseEntity)
- CFuncRotating (CBaseEntity)
- CFuncSmokeVolume (CBaseEntity)
- CFuncTrackTrain (CBaseEntity)
- CHalloweenSoulPack (CBaseEntity)
- CHandleTest (CBaseEntity)
- CInfoLadderDismount (CBaseEntity)
- CInfoLightingRelative (CBaseEntity)
- CMannVsMachineStats (CBaseEntity)
- CMaterialModifyControl (CBaseEntity)
- CParticlePerformanceMonitor (CBaseEntity)
- CPhysBox (CBaseEntity)
- CPhysBoxMultiplayer (CPhysBox)
- CPlasma (CBaseEntity)
- CPointCamera (CBaseEntity)
- CPoseController (CBaseEntity)
- CPrecipitation (CBaseEntity)
- CSlideshowDisplay (CBaseEntity)
- CSniperDot (CBaseEntity)
- CLaserDot (CSniperDot)
- CSprite (CBaseEntity)
- CSpriteOriented (CSprite)
- CSpriteTrail (CSprite)
- CSpotlightEnd (CBaseEntity)
- CTeamTrainWatcher (CBaseEntity)
- CTesla (CBaseEntity)
- CTest_ProxyToggle_Networkable (CBaseEntity)
- CTFBotHintEngineerNest (CBaseEntity)
- CTFPointManager (CBaseEntity)
- CTFFlameManager (CTFPointManager)
- CTFGasManager (CTFPointManager)
- CTFGlow (CBaseEntity)
- CTFHellZap (CBaseEntity)
- CTFPasstimeLogic (CBaseEntity)
- CVGuiScreen (CBaseEntity)
- CVoteController (CBaseEntity)
- CWorld (CBaseEntity)
- CBonusRoundLogic (CBaseEntity)
- CColorCorrection (CBaseEntity)
- CEnvDetailController (CBaseEntity)
- CEnvWind (CBaseEntity)
- CFogController (CBaseEntity)
- CFunc_Dust (CBaseEntity)
- CFuncOccluder (CBaseEntity)
- CGameRulesProxy (CBaseEntity)
- CTeamplayRoundBasedRulesProxy (CGameRulesProxy)
- CTFGameRulesProxy (CTeamplayRoundBasedRulesProxy)
- CTeamplayRoundBasedRulesProxy (CGameRulesProxy)
- CLightGlow (CBaseEntity)
- CMonsterResource (CBaseEntity)
- CParticleSystem (CBaseEntity)
- CPlayerResource (CBaseEntity)
- CTFPlayerResource (CPlayerResource)
- CRagdollManager (CBaseEntity)
- CRopeKeyFrame (CBaseEntity)
- CShadowControl (CBaseEntity)
- CSun (CBaseEntity)
- CTeam (CBaseEntity)
- CTFTeam (CTeam)
- CTeamRoundTimer (CBaseEntity)
- CTFMiniGame (CBaseEntity)
- CTFHalloweenMinigame (CTFMiniGame)
- CTFHalloweenMinigame_FallingPlatforms (CTFHalloweenMinigame)
- CTFHalloweenMinigame (CTFMiniGame)
- CTFMinigameLogic (CBaseEntity)
- CTFRobotDestructionLogic (CBaseEntity)
- CTFPlayerDestructionLogic (CTFRobotDestructionLogic)
- CTFRobotDestruction_RobotGroup (CBaseEntity)
- CTFRobotDestruction_RobotSpawn (CBaseEntity)
- CWaterLODControl (CBaseEntity)
- CBaseTempEntity
- CTEParticleSystem (CBaseTempEntity)
- CTEBloodStream (CTEParticleSystem)
- CTEDust (CTEParticleSystem)
- CTEExplosion (CTEParticleSystem)
- CTEGaussExplosion (CTEParticleSystem)
- CTELargeFunnel (CTEParticleSystem)
- CTEShowLine (CTEParticleSystem)
- CTESparks (CTEParticleSystem)
- CTEBreakModel (CBaseTempEntity)
- CTEBSPDecal (CBaseTempEntity)
- CTEBubbles (CBaseTempEntity)
- CTEBubbleTrail (CBaseTempEntity)
- CTEClientProjectile (CBaseTempEntity)
- CTEDecal (CBaseTempEntity)
- CTEDynamicLight (CBaseTempEntity)
- CTEEffectDispatch (CBaseTempEntity)
- CTEFizz (CBaseTempEntity)
- CTEFootprintDecal (CBaseTempEntity)
- CTEGlowSprite (CBaseTempEntity)
- CTEImpact (CBaseTempEntity)
- CTEKillPlayerAttachments (CBaseTempEntity)
- CTEMuzzleFlash (CBaseTempEntity)
- CTEPhysicsProp (CBaseTempEntity)
- CTEPlayerDecal (CBaseTempEntity)
- CTEProjectedDecal (CBaseTempEntity)
- CTEShatterSurface (CBaseTempEntity)
- CTESmoke (CBaseTempEntity)
- CTESprite (CBaseTempEntity)
- CTESpriteSpray (CBaseTempEntity)
- CTETFBlood (CBaseTempEntity)
- CTETFExplosion (CBaseTempEntity)
- CTETFParticleEffect (CBaseTempEntity)
- CTEWorldDecal (CBaseTempEntity)
- CTEBaseBeam (CBaseTempEntity)
- CTEBeamEntPoint (CTEBaseBeam)
- CTEBeamEnts (CTEBaseBeam)
- CTEBeamFollow (CTEBaseBeam)
- CTEBeamLaser (CTEBaseBeam)
- CTEBeamPoints (CTEBaseBeam)
- CTEBeamRIng (CTEBaseBeam)
- CTEBeamRingPoint (CTEBaseBeam)
- CTEBeamSpline (CBaseTempEntity)
- CTEMetalSparks (CBaseTempEntity)
- CTEArmorRicochet (CTEMetalSparks)
- CTEBloodSprite (CBaseTempEntity)
- CTEEnergySplash (CBaseTempEntity)
- CTEFireBullets (CBaseTempEntity)
- CTEPlayerAnimEvent (CBaseTempEntity)
- CTEParticleSystem (CBaseTempEntity)
- CColorCorrectionVolume (CBaseTrigger)
- CInfoOverlayAccessor (CPointEntity)
- CSceneEntity (CPointEntity)
- CTestTraceline (CPointEntity)