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! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Temporary Entities  | ! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Temporary Entities  | ||
|-  | |-  | ||
|  | |  | ||
* '''[[CBaseTempEntity]]'''  | |||
** '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
*** '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub>  | |||
*** '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub>  | |||
*** '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>  | |||
*** '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>  | |||
*** '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub>  | |||
*** '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub>  | |||
*** '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub>  | |||
** '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
*** '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>  | |||
*** '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub>  | |||
*** '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub>  | |||
*** '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub>  | |||
*** '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub>  | |||
*** '''[[CTEBeamRing]]''' <sub><small>(CTEBaseBeam)</small></sub>  | |||
*** '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>  | |||
** '''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
*** '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub>  | |||
** '''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
** '''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub>  | |||
|}  | |}  | ||
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** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>  | ** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>  | ||
----  | ----  | ||
----  | ----  | ||
* '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>  | * '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>  | ||
Revision as of 19:04, 13 March 2022
Class Parent Hierarchy
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- CHalloweenPickup (CBaseAnimating)
- CBonusDuckPickup (CCHalloweenPickup)
 - CHalloweenGiftPickup (CCHalloweenPickup)
 
 - CCurrencyPack (CBaseAnimating)
- CCurrencyPackMedium (CCurrencyPack)
 - CCurrencyPackSmall (CCurrencyPack)
 - CCurrencyPackCustom (CCurrencyPack)
 - CBonusPack (CCurrencyPack)
 
 - CBreakableProp (CBaseAnimating)
- CDynamicProp (CBreakableProp)
- CBasePropDoor (CDynamicProp)
 
 - CTFItem (CDynamicProp)
- CCaptureFlag (CTFItem)
 
 - CPhysicsProp (CBreakableProp)
- CPhysicsPropMultiplayer (CPhysicsProp)
 
 
 - CDynamicProp (CBreakableProp)
 - CEnvParticleScript (CBaseAnimating)
 - CTeleportVortex (CBaseAnimating)
- CHightower_TeleportVortex (CTeleportVortex)
 
 - CTFAmmoPack (CBaseAnimating)
 - CTFDroppedWeapon (CBaseAnimating)
 - CTFGenericBomb (CBaseAnimating)
 - CMerasmusDancer (CBaseAnimating)
 - CPasstimeBall (CBaseAnimating)
 - CPhysMagnet (CBaseAnimating)
 - CPointCommentaryNode (CBaseAnimating)
 - CPropVehicleDriveable (CBaseAnimating)
 - CRagdollProp (CBaseAnimating)
- CRagdollPropAttached (CRagdollProp)
 
 - CTFMedigunShield (CBaseAnimating)
 - CTFPumpkinBomb (CBaseAnimating)
 - CTFReviveMarker (CBaseAnimating)
 - CWaterBullet (CBaseAnimating)
 - CBaseViewModel (CBaseAnimating)
- CTFViewModel (CBaseViewModel)
 
 - CFish (CBaseAnimating)
 - CCaptureFlagReturnIcon (CBaseAnimating)
 
- CHalloweenPickup (CBaseAnimating)
 
- CBaseEntity
- CBaseDoor (CBaseEntity)
 - CBaseTeamObjectiveResource (CBaseEntity)
- CTFObjectiveResource (CBaseTeamObjectiveResource)
 
 - CBeam (CBaseEntity)
 - CBoneFollower (CBaseEntity)
 - CBreakableSurface (CBaseEntity)
 - CCaptureZone (CBaseEntity)
 - CDynamicLight (CBaseEntity)
 - CEmbers (CBaseEntity)
 - CEntityDissolve (CBaseEntity)
 - CEntityFlame (CBaseEntity)
 - CEnvProjectedTexture (CBaseEntity)
 - CEnvQuadraticBeam (CBaseEntity)
 - CEnvScreenEffect (CBaseEntity)
 - CEnvScreenOverlay (CBaseEntity)
 - CEnvTonemapController (CBaseEntity)
 - CFireSmoke (CBaseEntity)
 - CFunc_LOD (CBaseEntity)
 - CFuncAreaPortalWindow (CBaseEntity)
 - CFuncConveyor (CBaseEntity)
 - CFuncForceField (CBaseEntity)
 - CFuncLadder (CBaseEntity)
 - CFuncMonitor (CBaseEntity)
 - CFuncPasstimeGoal (CBaseEntity)
 - CFuncReflectiveGlass (CBaseEntity)
 - CFuncRespawnRoom (CBaseEntity)
 - CFuncRespawnRoomVisualizer (CBaseEntity)
 - CFuncRotating (CBaseEntity)
 - CFuncSmokeVolume (CBaseEntity)
 - CFuncTrackTrain (CBaseEntity)
 - CHalloweenSoulPack (CBaseEntity)
 - CHandleTest (CBaseEntity)
 - CInfoLadderDismount (CBaseEntity)
 - CInfoLightingRelative (CBaseEntity)
 - CMannVsMachineStats (CBaseEntity)
 - CMaterialModifyControl (CBaseEntity)
 - CParticlePerformanceMonitor (CBaseEntity)
 - CPhysBox (CBaseEntity)
- CPhysBoxMultiplayer (CPhysBox)
 
 - CPlasma (CBaseEntity)
 - CPointCamera (CBaseEntity)
 - CPoseController (CBaseEntity)
 - CPrecipitation (CBaseEntity)
 - CSlideshowDisplay (CBaseEntity)
 - CSniperDot (CBaseEntity)
- CLaserDot (CSniperDot)
 
 - CSprite (CBaseEntity)
- CSpriteOriented (CSprite)
 - CSpriteTrail (CSprite)
 
 - CSpotlightEnd (CBaseEntity)
 - CTeamTrainWatcher (CBaseEntity)
 - CTesla (CBaseEntity)
 - CTest_ProxyToggle_Networkable (CBaseEntity)
 - CTFBotHintEngineerNest (CBaseEntity)
 - CTFPointManager (CBaseEntity)
- CTFFlameManager (CTFPointManager)
 - CTFGasManager (CTFPointManager)
 
 - CTFGlow (CBaseEntity)
 - CTFHellZap (CBaseEntity)
 - CTFPasstimeLogic (CBaseEntity)
 - CVGuiScreen (CBaseEntity)
 - CVoteController (CBaseEntity)
 - CWorld (CBaseEntity)
 - CBonusRoundLogic (CBaseEntity)
 - CColorCorrection (CBaseEntity)
 - CEnvDetailController (CBaseEntity)
 - CEnvWind (CBaseEntity)
 - CFogController (CBaseEntity)
 - CFunc_Dust (CBaseEntity)
 - CFuncOccluder (CBaseEntity)
 - CGameRulesProxy (CBaseEntity)
- CTeamplayRoundBasedRulesProxy (CGameRulesProxy)
- CTFGameRulesProxy (CTeamplayRoundBasedRulesProxy)
 
 
 - CTeamplayRoundBasedRulesProxy (CGameRulesProxy)
 - CLightGlow (CBaseEntity)
 - CMonsterResource (CBaseEntity)
 - CParticleSystem (CBaseEntity)
 - CPlayerResource (CBaseEntity)
- CTFPlayerResource (CPlayerResource)
 
 - CRagdollManager (CBaseEntity)
 - CRopeKeyframe (CBaseEntity)
 - CShadowControl (CBaseEntity)
 - CSun (CBaseEntity)
 - CTeam (CBaseEntity)
- CTFTeam (CTeam)
 
 - CTeamRoundTimer (CBaseEntity)
 - CTFMiniGame (CBaseEntity)
- CTFHalloweenMinigame (CTFMiniGame)
- CTFHalloweenMinigame_FallingPlatforms (CTFHalloweenMinigame)
 
 
 - CTFHalloweenMinigame (CTFMiniGame)
 - CTFMinigameLogic (CBaseEntity)
 - CTFRobotDestructionLogic (CBaseEntity)
- CTFPlayerDestructionLogic (CTFRobotDestructionLogic)
 
 - CTFRobotDestruction_RobotGroup (CBaseEntity)
 - CTFRobotDestruction_RobotSpawn (CBaseEntity)
 - CWaterLODControl (CBaseEntity)
 
 
- CColorCorrectionVolume (CBaseTrigger)
 - CInfoOverlayAccessor (CPointEntity)
 - CSceneEntity (CPointEntity)
 - CTestTraceline (CPointEntity)