CEnvLaser
Overview[edit | edit source]
Essentially the same as CEnvBeam but this entity has the ability to collide with solids.
Source location : /game/server/EnvLaser.h
Linked Entity : env_laser
Class Structure[edit | edit source]
- CBaseEntity
- CBeam
- CEnvLaser
- CBeam
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CEnvLaserStrikeThink | ||
InputToggle | ||
InputTurnOff | ||
InputTurnOn | ||
m_firePosition | ||
m_flStartFrame | ||
m_iszLaserTarget | ||
m_iszSpriteName | ||
m_pSprite |