List of modifications to vanilla attributes: Difference between revisions

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(Created page with "{| class="wikitable" |+ !Attribute !New behavior |- |alt-fire disabled |Actually blocks alt-fire from the weapon |- |armor piercing |Values above 100 are applied properly |- |...")
 
("air dash count" works on all classes)
(One intermediate revision by one other user not shown)
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|engy building health bonus
|engy building health bonus
|Also works on disposable sentries
|Also works on disposable sentries
|-
|custom projectile model
|Works on most projectiles
|-
|air dash count
|Can give air jumps on all classes
|}
|}

Revision as of 21:27, 7 April 2022

Attribute New behavior
alt-fire disabled Actually blocks alt-fire from the weapon
armor piercing Values above 100 are applied properly
paintkit_proto_def_index Applying value in popfile works
dmg bonus while half dead Works on non-melee weapons
dmg penalty while half alive Works on non-melee weapons
damage bonus (and other mult_dmg attributes) Works on kart impact damage and mantreads fall damage
dmg penalty vs players Works on kart impact damage and mantreads fall damage
restore health on kill Works on mantreads fall damage
fire rate bonus with reduced health Works on melee weapons
explosive sniper shot Works on any headshot capable weapon
attack projectiles Works on any weapon
engy building health bonus Also works on disposable sentries
custom projectile model Works on most projectiles
air dash count Can give air jumps on all classes