Editing Entity Properties
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
''Based on Sourcemod netprops.txt and datamaps.txt dump on: 2023 / 03 / 01'' | ''Based on Sourcemod netprops.txt and datamaps.txt dump on: <span style='color: rgb(50,175,20)'>2023 / 03 / 01</span>'' | ||
Line 16: | Line 16: | ||
Below is a list of most relevant C++ entity classes and their parent classes. (If the class is not tied to a game entity or no entity inherits from the class, it is generally not included.) | Below is a list of most relevant C++ entity classes and their parent classes. (If the class is not tied to a game entity or no entity inherits from the class, it is generally not included.) | ||
Click on an entity class to view its properties. | Click on an entity class to view its entity properties. | ||
<hr> | <hr> | ||
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" | ||
Line 26: | Line 26: | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="border: 1px solid black; background-color: # | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Players / NPCs / Objects | ||
|- | |- | ||
| | | | ||
Line 48: | Line 48: | ||
****** '''[[CBasePlayer]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | ****** '''[[CBasePlayer]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | ||
******* '''[[CTFPlayer]]''' <sub><small>(CBasePlayer)</small></sub> | ******* '''[[CTFPlayer]]''' <sub><small>(CBasePlayer)</small></sub> | ||
****** '''[[CTFTauntProp]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | ****** '''[[CTFTauntProp]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | ||
****** '''[[NextBotCombatCharacter]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | ****** '''[[NextBotCombatCharacter]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | ||
Line 62: | Line 61: | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="border: 1px solid black; background-color: # | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Items (Cosmetics / Weapons) | ||
|- | |- | ||
| | | | ||
Line 173: | Line 172: | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="border: 1px solid black; background-color: # | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Projectiles | ||
|- | |- | ||
| | | | ||
Line 223: | Line 222: | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="border: 1px solid black; background-color: # | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Logic | ||
|- | |- | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
Line 265: | Line 264: | ||
**** '''[[CLogicEventListener]]''' <sub><small>(CLogicalEntity)</small></sub> | **** '''[[CLogicEventListener]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
***** '''[[CLogicEventListenerItemEquip]]''' <sub><small>(CLogicEventListener)</small></sub> | ***** '''[[CLogicEventListenerItemEquip]]''' <sub><small>(CLogicEventListener)</small></sub> | ||
|} | |} | ||
* '''[[CBaseEntity]]''' | * '''[[CBaseEntity]]''' | ||
Line 293: | Line 290: | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="border: 1px solid black; background-color: # | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Filters | ||
|- | |- | ||
| | | | ||
Line 317: | Line 314: | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="border: 1px solid black; background-color: # | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Physics | ||
|- | |- | ||
| | | | ||
Line 349: | Line 346: | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="border: 1px solid black; background-color: # | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Particles / Effects | ||
|- | |- | ||
| | | | ||
Line 392: | Line 389: | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="border: 1px solid black; background-color: # | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Miscellaneous | ||
|- | |- | ||
| colspan="1" style="padding: 0; margin: 0; width: 100%;" | | | colspan="1" style="padding: 0; margin: 0; width: 100%;" | | ||
Line 478: | Line 475: | ||
* '''[[CBaseEntity]]''' | * '''[[CBaseEntity]]''' | ||
**'''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub> | ||
Line 707: | Line 701: | ||
*** '''[[CWheelOfDoomSpiral]]''' <sub><small>(CBaseAnimating)</small></sub> | *** '''[[CWheelOfDoomSpiral]]''' <sub><small>(CBaseAnimating)</small></sub> | ||
*** '''[[CWindowPane]]''' <sub><small>(CBaseAnimating)</small></sub> | *** '''[[CWindowPane]]''' <sub><small>(CBaseAnimating)</small></sub> | ||
*** '''[[CWorldItem]]''' <sub><small>(CBaseAnimating)</small></sub> | *** '''[[CWorldItem]]''' <sub><small>(CBaseAnimating)</small></sub><hr> | ||
** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub | ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub> | ||
*** '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub> | *** '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub> | ||
*** '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub> | *** '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub> | ||
Line 721: | Line 715: | ||
**** '''[[CTFIntermission]]''' <sub><small>(CLogicalEntity)</small></sub> | **** '''[[CTFIntermission]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
**** '''[[CPointTemplate]]''' <sub><small>(CLogicalEntity)</small></sub> | **** '''[[CPointTemplate]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
**** '''[[CPointScriptTemplate]]''' <sub><small>(CLogicalEntity)</small></sub> | |||
**** '''[[CPathKeyFrame]]''' <sub><small>(CLogicalEntity)</small></sub> | **** '''[[CPathKeyFrame]]''' <sub><small>(CLogicalEntity)</small></sub> | ||
***** '''[[CBaseMoveBehavior]]''' <sub><small>(CPathKeyFrame)</small></sub> | ***** '''[[CBaseMoveBehavior]]''' <sub><small>(CPathKeyFrame)</small></sub> | ||
Line 737: | Line 732: | ||
{| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;" | ||
! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Brush Entities | ! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Brush Entities | ||
|- | |- | ||
| | | | ||
* '''[[CBaseEntity]]''' | * '''[[CBaseEntity]]''' | ||
** '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[ | ** '''[[CFuncWall]]''' <small><sub>(CBaseEntity)</sub></small> | ||
** '''[[CFuncBrush]]''' <small><sub>(CBaseEntity)</sub></small> | ** '''[[CFuncBrush]]''' <small><sub>(CBaseEntity)</sub></small> | ||
*** '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CFuncBrush)</small></sub> | *** '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CFuncBrush)</small></sub> | ||
** '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CFunc_DustCloud]]''' <small><sub>(CFunc_Dust)</sub></small> | |||
*** '''[[CFunc_DustMotes]]''' <small><sub>(CFunc_Dust)</sub></small> | |||
** '''[[CFuncAreaPortalBase]]''' <small><sub>(CBaseEntity)</sub></small> | |||
*** '''[[CFuncAreaPortalWindow]]''' <sub><small>(CFuncAreaPortalBase)</small></sub> | |||
*** '''[[CAreaPortal]]''' <sub><small>(CFuncAreaPortalBase)</small></sub> | |||
** '''[[CFuncVPhysicsClip]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncIllusionary]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncLadderEndPoint]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncNavCost]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CFuncNavAvoid]]''' <sub><small>(CFuncNavCost)</small></sub> | |||
*** '''[[CFuncNavPrefer]]''' <sub><small>(CFuncNavCost)</small></sub> | |||
** '''[[CFuncNavObstruction]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncNavBlocker]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CTFBotHint]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncTrainControls]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncVehicleClip]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CFuncWall]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CFuncWall]]''' <sub><small>(CBaseEntity)</small></sub> | ||
*** '''[[CFuncWallToggle]]''' <sub><small>(CFuncWall)</small></sub> | *** '''[[CFuncWallToggle]]''' <sub><small>(CFuncWall)</small></sub> | ||
** '''[[CBreakable]]''' <small><sub>(CBaseEntity)</sub></small> | ** '''[[CBreakable]]''' <small><sub>(CBaseEntity)</sub></small> | ||
*** '''[[CBreakableSurface]]''' <sub><small>(CBreakable)</small></sub> | *** '''[[CBreakableSurface]]''' <sub><small>(CBreakable)</small></sub> | ||
Line 762: | Line 772: | ||
** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub> | ||
*** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub> | *** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub> | ||
** '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CSimplePhysicsBrush]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CSimplePhysicsBrush]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CRuleBrushEntity]]''' <sub><small>(CRuleEntity)</small></sub> | |||
**** '''[[CGamePlayerZone]]''' <sub><small>(CRuleBrushEntity)</small></sub> | |||
** '''[[CFishPool]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CWeightButton]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CWeightButton]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CEntityBlocker]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CEntityBlocker]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CTriggerBrush]]''' <sub><small>(CBaseEntity)</small></sub> | ** '''[[CTriggerBrush]]''' <sub><small>(CBaseEntity)</small></sub> | ||
** '''[[CTriggerPasstimeBall]]''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''[[CBaseVPhysicsTrigger]]''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''[[CTriggerVPhysicsMotion]]''' <sub><small>(CBaseVPhysicsTrigger)</small></sub> | |||
*** '''[[CTriggerWind]]''' <sub><small>(CBaseVPhysicsTrigger)</small></sub> | |||
** '''[[CBaseToggle]]''' <small><sub>(CBaseEntity)</sub></small> | ** '''[[CBaseToggle]]''' <small><sub>(CBaseEntity)</sub></small> | ||
*** '''[[CFuncMoveLinear]]''' <sub><small>(CBaseToggle)</small></sub> | *** '''[[CFuncMoveLinear]]''' <sub><small>(CBaseToggle)</small></sub> | ||
Line 780: | Line 799: | ||
**** '''[[CFuncTrain]]''' <sub><small>(CBasePlatTrain)</small></sub> | **** '''[[CFuncTrain]]''' <sub><small>(CBasePlatTrain)</small></sub> | ||
*** '''[[CGunTarget]]''' <sub><small>(CBaseToggle)</small></sub> | *** '''[[CGunTarget]]''' <sub><small>(CBaseToggle)</small></sub> | ||
*** '''[[CBaseTrigger]]''' <small><sub>(CBaseToggle)</sub></small> | *** '''[[CBaseTrigger]]''' <small><sub>(CBaseToggle)</sub></small> | ||
**** '''[[CTriggerAddOrRemoveTFPlayerAttributes]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CTriggerAddOrRemoveTFPlayerAttributes]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
Line 842: | Line 840: | ||
**** '''[[CFuncPasstimeGoalShim]]''' <small><sub>(CBaseTrigger)</sub></small> | **** '''[[CFuncPasstimeGoalShim]]''' <small><sub>(CBaseTrigger)</sub></small> | ||
***** '''[[CFuncPasstimeGoal]]''' <sub><small>(CFuncPasstimeGoalShim)</small></sub> | ***** '''[[CFuncPasstimeGoal]]''' <sub><small>(CFuncPasstimeGoalShim)</small></sub> | ||
**** '''[[CFuncRespawnRoomShim]]''' <small><sub>(CBaseTrigger)</sub></small> | **** '''[[CFuncRespawnRoomShim]]''' <small><sub>(CBaseTrigger)</sub></small> | ||
***** '''[[CFuncRespawnRoom]]''' <sub><small>(CFuncRespawnRoomShim)</small></sub> | ***** '''[[CFuncRespawnRoom]]''' <sub><small>(CFuncRespawnRoomShim)</small></sub> | ||
Line 850: | Line 846: | ||
**** '''[[CFuncFlagAlertZone]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CFuncFlagAlertZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
**** '''[[CFlagDetectionZone]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CFlagDetectionZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
**** '''[[ | **** '''[[CFuncNavPrerequisite]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
**** '''[[CFuncNoBuild]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CFuncNoBuild]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
**** '''[[CNoGrenadesZone]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CNoGrenadesZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
**** '''[[CFuncPasstimeGoalieZone]]''' <sub><small>(CBaseTrigger)</small></sub> | |||
**** '''[[CFuncPasstimeNoBallZone]]''' <sub><small>(CBaseTrigger)</small></sub> | |||
**** '''[[CRegenerateZone]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CRegenerateZone]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
**** '''[[CFuncRespawnFlagZone]]''' <sub><small>(CBaseTrigger)</small></sub> | |||
**** '''[[CFuncSuggestedBuild]]''' <sub><small>(CBaseTrigger)</small></sub> | |||
**** '''[[CUpgrades]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CUpgrades]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
**** '''[[CDispenserTouchTrigger]]''' <sub><small>(CBaseTrigger)</small></sub> | **** '''[[CDispenserTouchTrigger]]''' <sub><small>(CBaseTrigger)</small></sub> | ||
**'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small> | **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small> | ||
*** '''[[CTriggerVolume]]''' <sub><small>(CPointEntity)</small></sub> | *** '''[[CTriggerVolume]]''' <sub><small>(CPointEntity)</small></sub> | ||
|} | |} | ||