Editing Create custom item decals
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This guide will explain how to create custom decals for items like the Conscientious Objector. These decals can also be used on vanilla servers | This guide will explain how to create custom decals for items like the Conscientious Objector. These decals can also be used on vanilla servers with a few extra steps. | ||
[[File:Signs2.png|thumb|Example use of the item decal]] | [[File:Signs2.png|thumb|Example use of the item decal]] | ||
== | ==Hown To Use== | ||
#Prepare a 128x128 PNG images you want to use for the decals | #Prepare a 128x128 PNG images you want to use for the decals | ||
#Create a new TF2 Guide with this link (do not publish it): https://steamcommunity.com/sharedfiles/editguide/?appid=440 | #Create a new TF2 Guide with this link (do not publish it): https://steamcommunity.com/sharedfiles/editguide/?appid=440 | ||
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#Visit https://testing.potato.tf/generateattr.html | #Visit https://testing.potato.tf/generateattr.html | ||
#Paste the image URL and copy the result into your TFBot of choice | #Paste the image URL and copy the result into your TFBot of choice | ||
== How to use in Vanilla MvM (cosmetics only) == | |||
Equip the item with this command on our testing servers, replacing the numbers with your own attribute numbers: | |||
sig_makeitem @me "The Conscientious Objector" "custom texture lo" "x05ECED38" "custom texture hi" "x17A1F0CA" | |||
. Then execute another command: | |||
sig_listitemattr @me | |||
From console, copy values marked in red, without parentheses, and use those as attribute value for custom texture lo and custom texture hi respectively | |||
[[File:Command to get attributes.png|left|thumb]] | |||
[[Category:Tutorials]] | [[Category:Tutorials]] |