CPhysLength

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Overview[edit | edit source]

Restricts the distance two physics objects may be from each other. (Most often to simulate a rope constraint)

Source location : /game/server/physconstraint.cpp

Linked Entity : phys_lengthconstraint

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CPhysLength
Name Type Description
m_addLength
m_minLength
m_offset
m_totalLength
m_vecAttach