CMaterialModifyControl: Difference between revisions

From SigMod
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 1: Line 1:
== Overview ==
== Overview ==
...
Modifies VMT properties for an entity based on I/O events.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/MaterialModifyControl.cpp /game/server/MaterialModifyControl.cpp]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/MaterialModifyControl.cpp /game/server/MaterialModifyControl.cpp]'''

Latest revision as of 15:26, 9 March 2023

Overview[edit | edit source]

Modifies VMT properties for an entity based on I/O events.

Source location : /game/server/MaterialModifyControl.cpp

Linked Entity : material_modify_control

Class Structure[edit | edit source]

SendProps[edit | edit source]

CMaterialModifyControl
Name Type Description
m_szMaterialName String
m_szMaterialVar String
m_szMaterialVarValue String
m_iFrameStart Integer
m_iFrameEnd Integer
m_bWrap Boolean
m_flFramerate Float
m_bNewAnimCommandsSemaphore Boolean
m_flFloatLerpStartValue Float
m_flFloatLerpEndValue Float
m_flFloatLerpTransitionTime Float
m_nModifyMode Integer

Entity DataMaps[edit | edit source]

CMaterialModifyControl
Name Type Description
InputStartAnimSequence
InputStartFloatLerp
SetMaterialVar
SetMaterialVarToCurrentTime
m_bNewAnimCommandsSemaphore
m_bWrap
m_flFloatLerpEndValue
m_flFloatLerpStartValue
m_flFloatLerpTransitionTime
m_flFramerate
m_iFrameEnd
m_iFrameStart
m_nModifyMode
m_szMaterialName
m_szMaterialVar
m_szMaterialVarValue