CMaterialModifyControl: Difference between revisions

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== Overview ==
== Overview ==
...
Modifies VMT properties for an entity based on I/O events.


'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/MaterialModifyControl.cpp /game/server/MaterialModifyControl.cpp]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/material_modify_control material_modify_control]'''


==[[Classes|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''CMaterialModifyControl'''
***'''[[CBaseAnimatingOverlay]]'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==

Latest revision as of 15:26, 9 March 2023

Overview[edit | edit source]

Modifies VMT properties for an entity based on I/O events.

Source location : /game/server/MaterialModifyControl.cpp

Linked Entity : material_modify_control

Class Structure[edit | edit source]

SendProps[edit | edit source]

CMaterialModifyControl
Name Type Description
m_szMaterialName String
m_szMaterialVar String
m_szMaterialVarValue String
m_iFrameStart Integer
m_iFrameEnd Integer
m_bWrap Boolean
m_flFramerate Float
m_bNewAnimCommandsSemaphore Boolean
m_flFloatLerpStartValue Float
m_flFloatLerpEndValue Float
m_flFloatLerpTransitionTime Float
m_nModifyMode Integer

Entity DataMaps[edit | edit source]

CMaterialModifyControl
Name Type Description
InputStartAnimSequence
InputStartFloatLerp
SetMaterialVar
SetMaterialVarToCurrentTime
m_bNewAnimCommandsSemaphore
m_bWrap
m_flFloatLerpEndValue
m_flFloatLerpStartValue
m_flFloatLerpTransitionTime
m_flFramerate
m_iFrameEnd
m_iFrameStart
m_nModifyMode
m_szMaterialName
m_szMaterialVar
m_szMaterialVarValue