CFireSmoke: Difference between revisions

From SigMod
Jump to navigation Jump to search
No edit summary
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Overview ==
== Overview ==
...
A fire particle effect used by [[CFire]].


'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/fire_smoke.h /game/server/fire_smoke.h]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/_firesmoke _firesmoke]'''


==[[SendProps|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''[[CBaseFire]]'''
***'''[[CBaseAnimatingOverlay]]'''
***'''CFireSmoke'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CFireSmoke  
|+CFireSmoke  
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 50%; background-color: #303030; color: white" |Name  
Line 44: Line 40:
| style="width: 50%;" |'''m_nFlameFromAboveModelIndex'''
| style="width: 50%;" |'''m_nFlameFromAboveModelIndex'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |
|}
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CFireSmoke
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_flScale'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flScaleTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flStartScale'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nFlags'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nFlameFromAboveModelIndex'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nFlameModelIndex'''
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
|}
|}

Latest revision as of 17:56, 10 August 2022

Overview[edit | edit source]

A fire particle effect used by CFire.

Source location : /game/server/fire_smoke.h

Linked Entity : _firesmoke

Class Structure[edit | edit source]

SendProps[edit | edit source]

CFireSmoke
Name Type Description
m_flStartScale Float
m_flScale Float
m_flScaleTime Float
m_nFlags Integer
m_nFlameModelIndex Integer
m_nFlameFromAboveModelIndex Integer

Entity DataMaps[edit | edit source]

CFireSmoke
Name Type Description
m_flScale
m_flScaleTime
m_flStartScale
m_nFlags
m_nFlameFromAboveModelIndex
m_nFlameModelIndex