CFire: Difference between revisions

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== Overview ==
== Overview ==
Manages a [[CFireSmoke]] entity and handles damage to other [[CFire]] entities simulating the spreading of fire.
Manages a [[CFireSmoke]] entity and handles damage to other CFire entities simulating the spreading of fire.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/fire.cpp /game/server/fire.cpp]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/fire.cpp /game/server/fire.cpp]'''

Latest revision as of 18:01, 10 August 2022

Overview[edit | edit source]

Manages a CFireSmoke entity and handles damage to other CFire entities simulating the spreading of fire.

Source location : /game/server/fire.cpp

Linked Entity : env_fire

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CFire
Name Type Description
CFireBurnThink
CFireGoOutThink
InputDisable
InputEnable
InputExtinguish
InputExtinguishTemporary
InputStartFire
m_OnExtinguished
m_OnIgnited
m_bDidActivate
m_bEnabled
m_bStartDisabled
m_flAttackTime
m_flDamageScale
m_flDamageTime
m_flFireSize
m_flFuel
m_flHeatAbsorb
m_flHeatLevel
m_flMaxHeat
m_hEffect
m_hOwner
m_lastDamage
m_nFireType