CBreakableSurface

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Overview[edit | edit source]

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Source location : /game/server/func_breakablesurf.h

Linked entity : func_breakable_surf

Class Structure[edit | edit source]


SendProps[edit | edit source]

CBreakableSurface
Name Type Description
m_nNumWide Integer
m_nNumHigh Integer
m_flPanelWidth Float
m_flPanelHeight Float
m_vNormal Vector
m_vCorner Vector
m_bIsBroken Boolean
m_nSurfaceType Integer
m_RawPanelBitVec
000 Boolean
001 Boolean
002 Boolean
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Entity DataMaps[edit | edit source]

CBreakableSurface
Name Type Description
CBreakableBreakTouch
CBreakableDie
CBreakableSurfaceBreakThink
CBreakableSurfaceSurfaceTouch
InputAddHealth
InputBreak
InputRemoveHealth
InputSetHealth
InputSetMass
InputShatter
m_Explosion
m_ExplosionMagnitude
m_GibDir
m_Material
m_OnBreak
m_OnHealthChanged
m_PerformanceMode
m_RawPanelBitVec
m_angle
m_bIsBroken
m_bTookPhysicsDamage
m_explodeRadius
m_flDmgModBullet
m_flDmgModClub
m_flDmgModExplosive
m_flLastPhysicsInfluenceTime
m_flPanelHeight
m_flPanelWidth
m_flPressureDelay
m_flSupport
m_hBreaker
m_hPhysicsAttacker
m_iBreakableCount
m_iBreakableSkin
m_iInteractions
m_iMaxBreakableSize
m_iMinHealthDmg
m_impactEnergyScale
m_iszBasePropData
m_iszBreakableModel
m_iszGibModel
m_iszModelName
m_iszPhysicsDamageTableName
m_iszPropData
m_iszSpawnObject
m_nFragility
m_nNumBrokenPanes
m_nNumHigh
m_nNumWide
m_nQuadError
m_nSurfaceType
m_nTeamNumber
m_vCorner
m_vLLVertex
m_vLRVertex
m_vNormal
m_vULVertex
m_vURVertex