CPhysTorque
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Overview[edit | edit source]
Applies a rotational force (torque) to a physics object.
Source location : /game/server/phys_controller.cpp
Linked Entity : phys_torque
Class Structure[edit | edit source]
- CBaseEntity
- CPointEntity
- CPhysForce
- CPhysTorque
- CPhysForce
- CPointEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_axis |