CPhysLength
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Overview[edit | edit source]
Restricts the distance two physics objects may be from each other. (Most often to simulate a rope constraint)
Source location : /game/server/physconstraint.cpp
Linked Entity : phys_lengthconstraint
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysConstraint
- CPhysLength
- CPhysConstraint
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_addLength | ||
m_minLength | ||
m_offset | ||
m_totalLength | ||
m_vecAttach |