Attribute
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New behavior
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alt-fire disabled
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Actually blocks alt-fire from the weapon
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armor piercing
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Values above 100 are applied properly
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paintkit_proto_def_index
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Applying value in popfile works
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dmg bonus while half dead
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Works on non-melee weapons
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dmg penalty while half alive
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Works on non-melee weapons
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damage bonus (and other mult_dmg attributes)
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Works on kart impact damage and mantreads fall damage
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dmg penalty vs players
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Works on kart impact damage and mantreads fall damage
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restore health on kill
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Works on mantreads fall damage
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fire rate bonus with reduced health
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Works on melee weapons
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explosive sniper shot
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Works on any headshot capable weapon
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attack projectiles
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Works on any weapon
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engy building health bonus
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Also works on disposable sentries
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custom projectile model
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Works on most projectiles, precached
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air dash count
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Can give air jumps on all classes
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crit from behind
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Works on any weapon
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override projectile type
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Grenades can deal damage on any weapon and are launched with 1 hu/s instead of 0
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mod ammo per shot
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Stops the weapon from being fired when ammo not sufficient
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