CItem
Overview
A base class for "item" pickups available to players.
Source location : /game/server/items.h
Class Structure
- CBaseEntity
- CBaseAnimating
- CItem
- CBaseAnimating
Entity DataMaps
Name | Type | Description |
---|---|---|
CItemComeToRest | ||
CItemFallThink | ||
CItemItemTouch | ||
CItemMaterialize | ||
m_OnCacheInteraction | ||
m_OnPlayerTouch | ||
m_bActivateWhenAtRest | ||
m_flNextResetCheckTime | ||
m_pConstraint | ||
m_vOriginalSpawnAngles | ||
m_vOriginalSpawnOrigin |