CKeepUpright
Overview[edit | edit source]
Attempts to keep another entity facing a certain direction.
Source location : /game/server/phys_controller.cpp
Linked Entity : phys_keepupright
Class Structure[edit | edit source]
- CBaseEntity
- CPointEntity
- CKeepUpright
- CPointEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputSetAngularLimit | ||
InputTurnOff | ||
InputTurnOn | ||
m_angularLimit | ||
m_attachedObject | ||
m_bActive | ||
m_bDampAllRotation | ||
m_localTestAxis | ||
m_nameAttach | ||
m_pController | ||
m_worldGoalAxis |