CPhysThruster
Overview[edit | edit source]
Used to apply constant acceleration to a physics object.
Source location : /game/server/phys_controller.cpp
Linked Entity : phys_thruster
Class Structure[edit | edit source]
- CBaseEntity
- CPointEntity
- CPhysForce
- CPhysThruster
- CPhysForce
- CPointEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_localOrigin |