Overview
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Source location : /game/server/props.h
Linked Entities :
SendProps
CPhysicsProp
Name
|
Type
|
Description
|
m_bAwake
|
Boolean
|
|
Entity DataMaps
CPhysicsProp
Name
|
Type
|
Description
|
CPhysicsPropClearFlagsThink
|
|
|
InputDisableFloating
|
|
|
InputDisableMotion
|
|
|
InputEnableMotion
|
|
|
InputSleep
|
|
|
InputWake
|
|
|
m_MotionEnabled
|
|
|
m_OnAwakened
|
|
|
m_OnOutOfWorld
|
|
|
m_OnPhysGunDrop
|
|
|
m_OnPhysGunOnlyPickup
|
|
|
m_OnPhysGunPickup
|
|
|
m_OnPhysGunPunt
|
|
|
m_OnPlayerPickup
|
|
|
m_OnPlayerUse
|
|
|
m_bAwake
|
|
|
m_bFirstCollisionAfterLaunch
|
|
|
m_bThrownByPlayer
|
|
|
m_damageToEnableMotion
|
|
|
m_damageType
|
|
|
m_flForceToEnableMotion
|
|
|
m_inertiaScale
|
|
|
m_iszOverrideScript
|
|
|
m_massScale
|
|
|
prop_physics_respawnable
Name
|
Type
|
Description
|
CPhysicsPropRespawnableMaterialize
|
|
|
m_flRespawnTime
|
|
|
m_vOriginalMaxs
|
|
|
m_vOriginalMins
|
|
|
m_vOriginalSpawnAngles
|
|
|
m_vOriginalSpawnOrigin
|
|
|