Overview
...
Source location : /game/server/phys_controller.cpp
Entity DataMaps
phys_thruster
Name
|
Type
|
Description
|
CPhysForceForceOff
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
InputForceScale
|
|
|
m_attachedObject
|
|
|
m_force
|
|
|
m_forceTime
|
|
|
m_integrator
|
m_angular
|
|
|
m_angularSave
|
|
|
m_controlType
|
|
|
m_linear
|
|
|
m_linearSave
|
|
|
|
m_nameAttach
|
|
|
m_pController
|
|
|
phys_torque
Name
|
Type
|
Description
|
CPhysForceForceOff
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
InputForceScale
|
|
|
m_attachedObject
|
|
|
m_axis
|
|
|
m_force
|
|
|
m_forceTime
|
|
|
m_integrator
|
m_angular
|
|
|
m_angularSave
|
|
|
m_controlType
|
|
|
m_linear
|
|
|
m_linearSave
|
|
|
|
m_nameAttach
|
|
|
m_pController
|
|
|