Overview
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Source location : /game/server/phys_controller.cpp
Entity DataMaps
phys_thruster
| Name
|
Type
|
Description
|
| CPhysForceForceOff
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| InputForceScale
|
|
|
| m_attachedObject
|
|
|
| m_force
|
|
|
| m_forceTime
|
|
|
| m_integrator
|
| m_angular
|
|
|
| m_angularSave
|
|
|
| m_controlType
|
|
|
| m_linear
|
|
|
| m_linearSave
|
|
|
|
| m_nameAttach
|
|
|
| m_pController
|
|
|
phys_torque
| Name
|
Type
|
Description
|
| CPhysForceForceOff
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| InputForceScale
|
|
|
| m_attachedObject
|
|
|
| m_axis
|
|
|
| m_force
|
|
|
| m_forceTime
|
|
|
| m_integrator
|
| m_angular
|
|
|
| m_angularSave
|
|
|
| m_controlType
|
|
|
| m_linear
|
|
|
| m_linearSave
|
|
|
|
| m_nameAttach
|
|
|
| m_pController
|
|
|