CAI LeadGoal

From SigMod
Revision as of 01:48, 16 March 2022 by Mince (talk | contribs) (Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/ai_behavior_lead.cpp /game/server/ai_behavior_lead.cpp]''...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

...

Source location : /game/server/ai_behavior_lead.cpp

Linked entity : [1]

Class Structure

Entity DataMaps

ai_goal_lead
Name Type Description
InputSetFailure
InputSetSuccess
m_OnArrival
m_OnArrivalDone
m_OnDone
m_OnFailure
m_OnSuccess
m_bDontSpeakStart
m_bGagLeader
m_bLeadDuringCombat
m_bRun
m_bStopScenesWhenPlayerLost
m_fArrived
m_flLeadDistance
m_flRetrieveDistance
m_flSuccessDistance
m_flWaitDistance
m_iComingBackWaitForSpeak
m_iRetrievePlayer
m_iRetrieveWaitForSpeak
m_iszArrivalConceptModifier
m_iszAttractPlayerConceptModifier
m_iszComingBackConceptModifier
m_iszFailureConceptModifier
m_iszPostArrivalConceptModifier
m_iszRetrieveConceptModifier
m_iszStartConceptModifier
m_iszSuccessConceptModifier
m_iszWaitOverConceptModifier
m_iszWaitPointName