CPhysBox

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Revision as of 02:59, 15 February 2022 by Mince (talk | contribs)
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Overview

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Source location : ...

Linked entity : ...

Class Structure

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CPhysBox
Name Type Description
m_iPhysicsMode Boolean
m_fMass Float

Entity DataMaps

CPhysBox
Name Type Description
CBreakableBreakTouch
CBreakableDie
CPhysBoxBreakTouch
InputAddHealth
InputBreak
InputDisableFloating
InputDisableMotion
InputEnableMotion
InputForceDrop
InputRemoveHealth
InputSetHealth
InputSetMass
InputSleep
InputWake
m_Explosion
m_ExplosionMagnitude
m_GibDir
m_Material
m_OnAwakened
m_OnBreak
m_OnDamaged
m_OnHealthChanged
m_OnMotionEnabled
m_OnPhysGunDrop
m_OnPhysGunOnlyPickup
m_OnPhysGunPickup
m_OnPhysGunPunt
m_OnPlayerUse
m_PerformanceMode
m_angPreferredCarryAngles
m_angle
m_bNotSolidToWorld
m_bTookPhysicsDamage
m_damageToEnableMotion
m_damageType
m_explodeRadius
m_flDmgModBullet
m_flDmgModClub
m_flDmgModExplosive
m_flForceToEnableMotion
m_flLastPhysicsInfluenceTime
m_flPressureDelay
m_hBreaker
m_hCarryingPlayer
m_hPhysicsAttacker
m_iBreakableCount
m_iBreakableSkin
m_iInteractions
m_iMaxBreakableSize
m_iMinHealthDmg
m_impactEnergyScale
m_iszBasePropData
m_iszBreakableModel
m_iszGibModel
m_iszModelName
m_iszOverrideScript
m_iszPhysicsDamageTableName
m_iszPropData
m_iszSpawnObject
m_massScale
m_nTeamNumber