CPhysLength

From SigMod
Revision as of 22:11, 29 July 2022 by Mince (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

Restricts the distance two physics objects may be from each other. (Most often to simulate a rope constraint)

Source location : /game/server/physconstraint.cpp

Linked Entity : phys_lengthconstraint

Class Structure

Entity DataMaps

CPhysLength
Name Type Description
m_addLength
m_minLength
m_offset
m_totalLength
m_vecAttach