CFire

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Revision as of 18:00, 10 August 2022 by Mince (talk | contribs)
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Overview

Manages a CFireSmoke entity and handles damage to other CFire entities simulating the spreading of fire.

Source location : /game/server/fire.cpp

Linked Entity : env_fire

Class Structure

Entity DataMaps

CFire
Name Type Description
CFireBurnThink
CFireGoOutThink
InputDisable
InputEnable
InputExtinguish
InputExtinguishTemporary
InputStartFire
m_OnExtinguished
m_OnIgnited
m_bDidActivate
m_bEnabled
m_bStartDisabled
m_flAttackTime
m_flDamageScale
m_flDamageTime
m_flFireSize
m_flFuel
m_flHeatAbsorb
m_flHeatLevel
m_flMaxHeat
m_hEffect
m_hOwner
m_lastDamage
m_nFireType