CEntityDissolve

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Overview

Removes another point entity after playing a few built in effects (tesla, fizzle, sparks, etc).

Source location : /game/server/EntityDissolve.h

Linked Entity : env_entity_dissolver

Class Structure

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CEntityDissolve
Name Type Description
m_flStartTime Float
m_flFadeInStart Float
m_flFadeInLength Float
m_flFadeOutModelStart Float
m_flFadeOutModelLength Float
m_flFadeOutStart Float
m_flFadeOutLength Float
m_nDissolveType Integer
m_vDissolverOrigin Vector
m_nMagnitude Integer

Entity DataMaps

CEntityDissolve
Name Type Description
CEntityDissolveDissolveThink
CEntityDissolveElectrocuteThink
InputDissolve
m_flFadeInLength
m_flFadeInStart
m_flFadeOutLength
m_flFadeOutModelLength
m_flFadeOutModelStart
m_flFadeOutStart
m_flStartTime
m_nDissolveType
m_nMagnitude
m_vDissolverOrigin