CObjectSentrygun: Difference between revisions
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==Overview== | |||
Placed and carried sentry guns are instances of this class. | |||
'''Source location : /game/server/tf/tf_obj_sentrygun.h''' | |||
'''Linked entity : obj_sentrygun''' | |||
==[[SendProps|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CBaseAnimating]]''' | |||
***'''[[CBaseAnimatingOverlay]]''' | |||
****'''[[CBaseFlex]]''' | |||
*****'''[[CBaseCombatCharacter]]''' | |||
******'''[[CBaseObject]]''' | |||
*******'''CObjectSentrygun''' | |||
==SendProps== | |||
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CObjectSentrygun | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
|'''m_iAmmoShells''' | |||
|Integer | |||
| | |||
|- | |||
|'''m_iAmmoRockets''' | |||
|Integer | |||
| | |||
|- | |||
|'''m_iState''' | |||
|Integer | |||
| | |||
|- | |||
|'''m_bPlayerControlled''' | |||
|Boolean | |||
| | |||
|- | |||
|'''m_nShieldLevel''' | |||
|Integer | |||
| | |||
|- | |||
|'''m_hEnemy''' | |||
|Integer | |||
| | |||
|- | |||
|'''m_hAutoAimTarget''' | |||
|Integer | |||
| | |||
|- | |||
| colspan="3" style="padding: 0; margin: 0;" | | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
! colspan="3" |SentrygunLocalData | |||
|- | |||
| style="width: 50%;" |'''m_iKills''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
|'''m_iAssists''' | |||
|Integer | |||
| | |||
|} | |||
|} |
Revision as of 01:27, 1 February 2022
Overview
Placed and carried sentry guns are instances of this class.
Source location : /game/server/tf/tf_obj_sentrygun.h
Linked entity : obj_sentrygun
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseAnimatingOverlay
- CBaseFlex
- CBaseCombatCharacter
- CBaseObject
- CObjectSentrygun
- CBaseObject
- CBaseCombatCharacter
- CBaseFlex
- CBaseAnimatingOverlay
- CBaseAnimating
SendProps
Name | Type | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
m_iAmmoShells | Integer | ||||||||||
m_iAmmoRockets | Integer | ||||||||||
m_iState | Integer | ||||||||||
m_bPlayerControlled | Boolean | ||||||||||
m_nShieldLevel | Integer | ||||||||||
m_hEnemy | Integer | ||||||||||
m_hAutoAimTarget | Integer | ||||||||||
|