CPhysSphere: Difference between revisions

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== Overview ==
== Overview ==
...
A breakable physically simulated prop which has a perfectly spherical [https://developer.valvesoftware.com/wiki/VPhysics VPhysics] collision model.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/props.cpp /game/server/props.cpp]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/props.cpp /game/server/props.cpp]'''

Latest revision as of 23:09, 10 August 2022

Overview[edit | edit source]

A breakable physically simulated prop which has a perfectly spherical VPhysics collision model.

Source location : /game/server/props.cpp

Linked Entity : prop_sphere

Class Structure[edit | edit source]