CPhysSphere: Difference between revisions
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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/props.cpp /game/server/props.cpp]''' '''Linked Entity :...") |
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== Overview == | == Overview == | ||
... | A breakable physically simulated prop which has a perfectly spherical [https://developer.valvesoftware.com/wiki/VPhysics VPhysics] collision model. | ||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/props.cpp /game/server/props.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/props.cpp /game/server/props.cpp]''' |
Latest revision as of 23:09, 10 August 2022
Overview[edit | edit source]
A breakable physically simulated prop which has a perfectly spherical VPhysics collision model.
Source location : /game/server/props.cpp
Linked Entity : prop_sphere
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CBaseProp
- CBreakableProp
- CPhysicsProp
- CPhysSphere
- CPhysicsProp
- CBreakableProp
- CBaseProp
- CBaseAnimating